Artemis Spaceship Bridge Simulator

Artemis Spaceship Bridge Simulator

$2.99
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Details about Artemis Spaceship Bridge Simulator

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Version History of Artemis Spaceship Bridge Simulator

2.4.0

June 1, 2016

This app has been updated by Apple to display the Apple Watch app icon. Loads of new ships, including all the Ximni ships, plus new TSN Juggernaut and TSN Mine Layer. Big changes to the GM console, and GM script options. New Customize Ship screen, gives you a better way to choose your ship, name it, and change its accent color.

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2.3.0

May 2, 2016

Many small bug fixes prompted by you, the awesome player. Gun camera indicators have been fixed. Fighters and carriers have been implemented, as a first pass. The Medium carrier holds 5 fighters; the dreadnought now has 2. Changed the overall difficulty of the game in several ways, including: --Making the enemy ships at higher levels hit a bit harder --Making the enemy ships at higher levels faster and more maneuverable --Making enemy fleets move as a group more intelligently --Making the enemy skaraan ships more troublesome, with a new shield-vampire ability (IF they also have shield drain, the drain reinforces their own shields) anomalies are now scanned on Science like ships and monsters. Science can now identify the type of anomaly. The game master console now cannot be shared; only one client (connected to a server) may be the Game Master. Made a completely internal change that affected many parts of the code. I was using a variable improperly (from a code-safe POV) and fixing it required many small changes throughout the code. Fixed a problem causing crashes when monsters were killed. This problem would leave extra derelicts lying around, and turn piranhas into classic monsters. Accepted the vesselData.xml changes suggested (and produced) by ryleyra.

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2.1.1

February 4, 2015

Bug fix that kept the game from starting properly on some IOS 8 tablets.

2.1.0

June 11, 2014

Artemis now has a deeper game experience, with several new player and enemy bases, and new game modes like Deep Strike and Border War. Many bugs have also been stomped.

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2.0.1

February 17, 2014

Fixed the data so the game works for ipad 1 and iphone 3gs. Other ios devices should also experience more stable play.

2.00

December 5, 2013

The UI art has been completely replaced, new crisper fonts, custom screen controls torpedo controls, and significant changes to every game screen. Artemis 1 had distinct enemies and friendlies. This was inflexible, especially for multi-ship games (which are much more popular than we originally assumed). So a lot of underlying structure was changed, so that any ship could take on any role for any side. Artemis 2.0 can now support up to eight simultaneous bridges (48 players). Multi-ship games got special attention, with lots of bug fixing and UI changes. Science scanning now has much more data displayed about NPC ships, and this information has more mission ramifications. By popular request, there is now a full-fledged PVP mode, where any number of sides and teams can battle each other in arena sectors that can be tuned to limit torpedo and ship types, as well as the number of NPC ships on each side. four new NPC non-combatant ships now ply the spacelanes, offering many new scenarios for Artemis crews. These ships can be broken down, hijacked, blinded, held hostage, and more. Pathing AI has been added to all NPC ships. No longer can players rely on the stupidity of enemies that blunder into black holes and minefields. Artemis ships play in real 3D now, with climb/dive controls. Players can fly OVER a black hole, and come up underneath enemies. The Skaraan enemy race has always bedeviled Artemis players with cloaking, warping, and other special abilities. Now these abilities have doubled, including tractor beams and drone launchers. As with any major release, there are also many, many bug fixes, corrections, and adjustments, thanks to the feedback of our awesome fans.

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1.701

January 24, 2013

All references to USFP have been changed to TSN. Engineering damcon systems have been adjusted, so they (hopefully) don't fall out of sync with the server. Collisions have changed, from a soft bounce to a hard bounce. This changes how space objects bump against each other, in a subtle but significant way. Vector normalizing code was changed to trap a zero-normal condition Removed "invisible to sci" from Skaraan abilities Changed the way torpedo unloading is handled. "tube lock" should no longer exist. Enemy fighters often showed up with USFP textures and science details. This has been fixed. The ship option controls on the Helm and Main Screen consoles (when NOT playing) have been changed. there's no longer a "submit" button; changes are automatically submitted. Show/hide arcs in weapons now also has the option to show player arcs only. Made drones fall into black holes. fixed problem with comms text color over time. DAMCON Team Replenish message always poped up when docking, even if no teams took casualties. Fixed. The warp slider has been recalibrated, so you have to drag it all the way up to reach warp 4. Clients and servers both now have a toggle button called "3d Chase Camera" that lets you choose a chase cam OR an "out-the-window" view. On the client login screen, there's now a bit more information about the status of the login attempt.

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1.66

December 11, 2012

Price History of Artemis Spaceship Bridge Simulator

Description of Artemis Spaceship Bridge Simulator

Report to the Bridge! Artemis is a multi-player, multi-device networked game for IOS devices. IT IS NOT A SINGLE-PLAYER GAME; IT'S FOR FRIENDS IN THE SAME ROOM TOGETHER. Artemis simulates a spaceship bridge by networking several computing devices together. One device runs the simulation and the "main screen", while the others serve as workstations for the normal jobs a bridge officer might do, like Helm, Communication, Engineering, and Weapon Control. Artemis is a social game where several players are together in one room ("bridge") , and while they all work together, one player plays the Captain, a person who sits in the middle, doesn't have a workstation, and tells everyone what to do.
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Artemis Spaceship Bridge Simulator: FAQ

Can Artemis Spaceship Bridge Simulator be used on an iPad?

Yes, Artemis Spaceship Bridge Simulator works on iPad devices.

Who is the app developer of Artemis Spaceship Bridge Simulator?

The Artemis Spaceship Bridge Simulator app was released by Incandescent Workshop LLC.

What’s the minimum iOS version supported by the Artemis Spaceship Bridge Simulator app?

The minimum supported iOS version for the app is 6.0.

What is the overall user rating for Artemis Spaceship Bridge Simulator?

The average rating for the Artemis Spaceship Bridge Simulator app is 3.4.

What is the primary genre of the Artemis Spaceship Bridge Simulator app?

The Primary Genre Of The Artemis Spaceship Bridge Simulator App Is Games.

What is the latest Artemis Spaceship Bridge Simulator version?

The current version of the Artemis Spaceship Bridge Simulator app is 2.4.0.

What is the latest update date for Artemis Spaceship Bridge Simulator?

The latest Artemis Spaceship Bridge Simulator update was rolled out on September 29, 2024.

Could you provide information on the release date of Artemis Spaceship Bridge Simulator?

The Artemis Spaceship Bridge Simulator app launched on February 5, 2023.

What is the content advisory rating of the Artemis Spaceship Bridge Simulator app?

The content advisory rating for Artemis Spaceship Bridge Simulator is 12+.

What languages does Artemis Spaceship Bridge Simulator support?

You can use the Artemis Spaceship Bridge Simulator app in American English.

Is Artemis Spaceship Bridge Simulator part of the Apple Arcade gaming experience?

No, Artemis Spaceship Bridge Simulator is not on Apple Arcade.

Is Artemis Spaceship Bridge Simulator integrated with in-app purchases?

No, Artemis Spaceship Bridge Simulator does not integrate in-app purchases for users.

Does Artemis Spaceship Bridge Simulator support Apple Vision Pro compatibility?

No, Artemis Spaceship Bridge Simulator does not support compatibility with Apple Vision Pro.

Are users exposed to ads in Artemis Spaceship Bridge Simulator?

No, users are not exposed to ads in Artemis Spaceship Bridge Simulator.

Screenshots of Artemis Spaceship Bridge Simulator

Artemis Spaceship Bridge Simulator screenshot #1 for iPhone
Artemis Spaceship Bridge Simulator screenshot #2 for iPhone
Artemis Spaceship Bridge Simulator screenshot #3 for iPhone
iphone
ipad

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Reviews of Artemis Spaceship Bridge Simulator

Leave a Review Artemis Spaceship Bridge Simulator
  • A lovely game for hardcore sim enthusiasts.

    What. A. Game.

    Fans of BSG / TREK and many others, will love this game for it’s amazingly detailed but easy to grasp stations and controls. Its definitely not a single player game, which I imagine is why it doesn’t have a 5 star rating on here.

    If you got a few nerdy friends that you can convince to buy this app, once you play a session together you will understand the hype.

    LAN is definitely an old school way to play a game in 2022, but operating a starship requires instant communication with your peers. There be no better way than doing it in person. The full touch controls from your iphone or iPad is incredibly satisfying.

    This game won’t wow you with its visuals but it’s also not trying too. There is a crazy ton of stuff working behind the scenes to make the experience feel true to life and completely sucked me in. It’s not an easy game but man is it rewarding when you succeed.

    All this said - I wouldn’t recommend playing without at least 2 or 3 other individuals at a minimum.

    Artemis smartly gives you the ability to helm several stations at once, however, some roles like Engineering are practically are full time jobs.

    You will definitely want a minimal crew to help share in the wearing of multiple hats.

    This iOS version of Artemis is currently locked at version 2.4 for the foreseeable future, but honestly it’s been ok and much easier for me to get large groups of players together for LAN parties than it ever was whenever I would try to get group seasons going on PC. I don’t roll deep in PC gaming so I dont really have a PC community to summon.

    This version is fantastic and just works.

    The minimum requirements are so low, it virtually guarantees anyone using an iOS can play and we will ALL be on the same version.

    Considering how many people own iOS devices, and how easy they are to transport, I find it much more convenient and easy to play in this ecosystem regularly.

    It’s hard to believe one guy created this game and I’m glad he hasn’t abandoned ship even if iOS does get nearly as much love.

    Support this game. It’s totally worth it.
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  • Old version

    This is for an old version of the game 2.4. Current version of the game is 2.7.5, it will not work!
  • in covid what we need is to play over discord

    or zoom or something like that, because we can't all be in the same room. Please make a version for playing over the web in some fashion.