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Details about Lunar Search and Rescue

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Version History of Lunar Search and Rescue

4.2

July 13, 2023

New ship designs, and new-look graphics for moon base features and mission sites.

4.1

June 13, 2023

New graphics and object designs for various mission locations, including the main base, reactor complex, moon rover, and mining trucks / ore decks.

4.0

May 17, 2023

New lunar terrain, with enhanced detail and resolution. Some controls have been repositioned to accommodate different screen sizes. Also a new landing pad design has been included.

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3.2

April 15, 2015

This app has been updated by Apple to display the Apple Watch app icon. Bug fix - a glitch in the flight model that caused the lander to "stick" during low speed, low altitude flight has now been fixed. This was associated with the recent terrain update - thanks for your patience, all who reported it. Low speed operations such as landing are now running smoothly.

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3.1

March 24, 2015

Bug fixes: - On iPad with retina display, the terrain is no longer pixellated at close range. - On the "Reactor Repair" mission, the correct mission status is now given if the lander is damaged by laser fire but crashes before end of play.

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3.0

March 16, 2015

The terrain model for version 3.0 has been completely upgraded, using newly published NASA data from the LRO (Lunar Reconnaissance Orbiter), which used its LOLA (Lunar Orbiter Laser Altimeter) to map the entire surface of the Moon at high resolution. The terrain you now see not only has the craters and mountain ranges in the right places as previous versions of the game did - now every detail matches the lunar surface. This new data, plus other bug fixes, have made the terrain display much smoother than before. (See http://lunar.gsfc.nasa.gov/lola for more information on LRO/LOLA). In addition, a new tutorial showing how to land the vehicle has been included, to help with completing the introductory mission. This replaces the "instructor landing" of previous versions, and gives a start-to-finish playback of a previously recorded landing, with audio narration.

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2.2

July 24, 2014

The simulation controls at the top (rotate view, toggle maps, time acceleration, etc) have been redesigned and shifted slightly to make them easier to use. The terrain refresh when descending has been improved too. Other bug fixes relating to graphics and gameplay have also been implemented (e.g. HUD instrumentation could appear distorted when at low altitude during the "Lander Race" mission, and some of the on-screen instructions for the tutorial flight were not positioned correctly on all devices).

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2.1

November 16, 2013

- To capitalise on the use of real physics in this sim, and its potential use as an educational tool, a new section has been added to the "Flight School" instructions pages, detailing the physical principles governing the flight of the spacecraft in a vacuum lunar gravity environment. - The game can now be played in both landscape orientations. - Also, the memory taken up by the game has been significantly reduced, to make it run more smoothly.

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2.0

October 12, 2013

This is a major update with a number of brand new features. First of all, a new way of controlling the lander. In addition to the fully manual mode of the previous version, this version adds "Assisted Control", which allows the pilot to select the required direction of flight (by tapping the screen) and the required speed (via a selection bar to the side of the display). The lander will then automatically control the reaction jets and main engine throttle in order to carry out the rotations and motor burns to achieve the required flightpath. Having selected a desired speed, flying the lander is now as simple as touching the screen to show where you want it to go. Secondly, a new mission has been added. The "Exploratory Flight" has no objective and no flight plan. Instead you are free to go where you like and simply explore the Moon. In this mission you have access to the Navigation Computer which drives the long range autopilot, and you can program in any latitude and longitude, or select from a list of preset destinations including other lunar bases, geological features, and historical locations such as the Apollo landing sites (where you can see the Lunar Module descent stages, and rovers, exactly as the Apollo astronauts left them). The layout of the Navigation Computer has even been based on the control interface of the Apollo guidance computer. Other new features: - A map view has been added, complete with drag and zoom functions, generated from the same USGS database that runs the terrain generation. It also shows base locations and other sites of interest, and in the "Exploratory Flight" mission you can program the long range autopilot to a given location with a single screen tap. - A Fast-forward mode has been added, allowing time acceleration when flying in manual mode, e.g. for getting to altitude more quickly. - The user can now look all around without steering the entire lander. New screen controls at the top of the display give up / down / left / right motion, and the display also responds to swipe gestures. The view can be easily recentred too. - The game can be paused, with the option of then quitting, or continuing the mission. - The animation showing the long distance autopilot in action has been tidied up, and now runs more smoothly. - Some geological features are now rendered more accurately, specifically Hadley Rille, as this is now not only the location for one of the missions, but also was the site of the Apollo 15 landing, so had to be geographically correct. - Finally a new lander design has been added, closer in layout to the lander concepts currently under consideration by various space agencies. The player can choose between the original and new designs.

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1.0

July 25, 2013

Price History of Lunar Search and Rescue

Description of Lunar Search and Rescue

Warning! This game is hard! Nothing about this simulation has been simplified for the sake of an arcade-game experience. Real spacecraft dynamics don't give you five lives or a second chance when the fuel runs out. Real lunar terrain doesn't make exceptions when you can't kill your descent rate in time. All you have is a tank of fuel, the laws of physics, and the kind of jaw-dropping scenery that so far only the Apollo astronauts have seen with their own eyes. But if you're up for the challenge, then strap in for your new-found career among the elite ranks of Squadron LSAR-1: Lunar Search and Rescue. The year is 2039. On the newly colonised Moon, lander pilots are vital to the growing lunar community. All transport, search & rescue and recovery tasks fall to them. To be a qualified lander pilot needs skill, practice and dedication, but the reward is the opportunity to fly a highly sophisticated aerospace vehicle in a hostile and unforgiving environment. With 6 missions of increasing difficulty, this is a flight simulator with a difference. - The entire surface of the Moon is mapped and rendered. With enough fuel, there's nowhere you can't go - even into orbit! With authentic craters, mountains and valley systems (derived from NASA data from the Lunar Reconnaissance Orbiter, and a USGS-provided database of lunar geological features) the missions take place among real lunar landmarks such as Tycho Crater, Hadley Rille, and the Apennine Mountains. - The real physics of the lander's movement and dynamics are represented, using the same high fidelity techniques used in real aerospace flight simulators. This includes: varying mass and rotational inertia as fuel is used up, the thrust of the main engines and reaction control rockets, plus all velocities, forces and accelerations acting on the vehicle, just as they would in an airless lunar gravity environment. - An autopilot function is included for covering long distances via a sub-orbital lob, precisely calculated and executed in a way no human pilot could achieve. (Once you get to the mission site however, you're on your own again!) Time acceleration mode gets you there even quicker. - The control layout is based on the Apollo Lunar Excursion Module: Rotational controls on the right, Translational controls on the left, a sliding throttle, and basic instrumentation up front. There is even a navigation interface modelled on the Apollo Guidance Computer. - Comprehensive help screens show all controls and instrumentation within the HUD (Head-Up-Display), including a training flight with on-screen prompts to help you fly the lander. The first mission even begins with the lander in flight, allowing you to get the feel of the craft right from the start. - A demo mode is provided for that first low-fuel landing challenge as well, to show you how it is done. - A ground school element is also included, describing the physics of space flight, including how mass, weight & inertia, in combination with forces, accelerations & velocities, really interact in order to determine how spacecraft can be flown and controlled. (Warning - this part does not hold back on mathematical detail, and includes full equations and numerical examples, so is an optional (but useful) part of the game!) - It takes a while to learn to fly this thing, but once you're proficient you'll have a lot of fun zooming over the lunar landscape at low level, flying down valley systems or through mountain ranges. An "Exploratory Flight" mission is even included, with no stated objective other than to go where you want to go, with the entire surface of the Moon open for sightseeing. Fly to other bases, lunar landmarks, or go to the old Apollo landing sites, and see the hardware they left behind - it's all still there! Most important of all though, have fun! - Data sources: NASA: Terrain data, LRO/LOLA, http://lunar.gsfc.nasa.gov/lola. USGS: Lunar albedo and surface feature data, http://www.usgs.gov
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Lunar Search and Rescue: FAQ

Can Lunar Search and Rescue be used on an iPad?

Yes, Lunar Search and Rescue can support iPad devices.

Who developed the Lunar Search and Rescue app?

The creator of Lunar Search and Rescue is William Mitchell.

What is the minimum iOS version required to use Lunar Search and Rescue?

Lunar Search and Rescue minimum iOS requirement is iOS 11.0.

What is the overall rating of the app?

The rating of 3 out of 5 that Lunar Search and Rescue has received from users is not great but not terrible either.

What is the category of the Lunar Search and Rescue app?

Lunar Search And Rescue Relates To The Games App Genre.

What is the recent version of the Lunar Search and Rescue app?

4.2 is the newly released Lunar Search and Rescue version.

What date was the latest Lunar Search and Rescue update released?

Lunar Search and Rescue updated its app on October 1, 2024.

What is the exact date the Lunar Search and Rescue app came out?

The release date of the app was July 4, 2024.

What is the recommended age for the Lunar Search and Rescue app?

This app is rated for ages 4 and up, and contains only family-friendly content.

What languages are available on Lunar Search and Rescue?

The following list of languages is supported by the Lunar Search and Rescue app: English.

Does Apple Arcade provide access to Lunar Search and Rescue for its subscribers?

No, Lunar Search and Rescue is not featured on Apple Arcade.

Can users make in-app purchases in Lunar Search and Rescue?

Unfortunately, users cannot make in-app purchases within Lunar Search and Rescue.

Does Lunar Search and Rescue provide support for Apple Vision Pro?

No, Lunar Search and Rescue does not provide support for Apple Vision Pro.

Are users exposed to ads in Lunar Search and Rescue?

No, users are not exposed to ads in Lunar Search and Rescue.

Screenshots of Lunar Search and Rescue

Lunar Search and Rescue screenshot #1 for iPhone
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Lunar Search and Rescue screenshot #8 for iPhone
Lunar Search and Rescue screenshot #9 for iPhone
Lunar Search and Rescue screenshot #10 for iPhone
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Alternatives to Lunar Search and Rescue

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Reviews of Lunar Search and Rescue

Leave a Review Lunar Search and Rescue
  • Terrible, audio, game play, ground texture...ugh

    It's really bad... I was hoping it would be like lunar lander like on steam.... That one is great.... This one could of been close buts it's just terrible.... The author hasn't been doing anything in the AppStore... Maybe it was a school project, and he has a job or something.. Bye bye. ah well... I want my four bucks back... This game and the sky city skydiving one he made... Both junk but I couldn't test the. Unless I bought the ... Buyer beware
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  • Love this game

    Great game. Realistic physics and takes an age to master. Better with later iPads that have the processing power to make it smooth. If only there were more missions!
  • Needs Some Work

    Disappointed…version 3.1 is out and it doesn't fix the hanging problem. The game is almost unplayable on my iPad Air.

    Interesting app. Version 3.0 needs some tweaks.
    The vehicle "Hangs" near the ground…sometime it is speed, sometimes it is the altitude…it just sticks. That makes it harder to land, or work close to the lunar surface, than it would be. If that is the price of the better moonscape, then I would rather go back to the previous version for smooth, controllable "flight".

    Another issue that needs addressing is that by the time the mission is complete, there isn't enough fuel to return to a base, at least in the missions I have flown so far. Some rescue!

    How about a version 3.1? Fix these issues and I'll give it more stars.
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