Pocket Bard App

Pocket Bard App

Pocket Bard

Details about Pocket Bard App

  • Released
  • Updated
  • iOS Version
  • Age Rating
  • Size
  • Devices
  • Languages

Features

Developer of Pocket Bard App

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Ratings
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Version History of Pocket Bard App

2.2.3

September 17, 2024

- Fixed a bug that caused certain content to be updated incorrectly - Fixed Discord link

2.2.2

August 23, 2024

- Fixed performance issue with remove all operation on content themes and content collections - Fixed unpin bug that incorrectly moved a previously pinned ambience sound effect to the scene section even if already at the maximum number - General performance improvements on content pages and scene editor

More

2.2.1

August 6, 2024

- Fixed bug that caused sound effect buttons to be in the wrong state on scene editor page when switching between scenes - Added ability to pin unlimited one-shots - Improved offline behavior on scene editor page

More

2.2.0

July 18, 2024

- A ton of back-end and infrastructure upgrades that streamline how content is distributed, stored, and managed - Revamped content page with improved discoverability and ability to manage individual scene downloads - Scene editor for customizing ambience and one-shot sound effects per scene

More

2.1.22

May 28, 2024

- Light Mode - Color palette tweaks - Other minor bug fixes

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2.1.20

April 4, 2024

- Implemented onboarding tutorial - Fixed bug where sound engine wasn't initialized with saved user preferences - Fixed bug where playback drawer collapses on screen orientation or size change - Implemented promotional codes - Other minor bug fixes and improvements

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2.1.19

March 21, 2024

- Improved app startup performance - Made various UI enhancements (Scene selection page, Playback Drawer, etc.) - Improved subscription paywall page

More

2.1.18

February 13, 2024

- Fixed a bug where the SFX background color would not correctly adjust after changing device orientation or screen size - Fixed startup crash on iOS app when running on Silicon Macs - Improved responsive layout (for scene and SFX grids) for split-view and multitasking modes on iPad - Login with email or username - Enhanced account creation process with clear requirements for usernames and passwords - Added Change Password to the account page

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2.1.17

January 22, 2024

- Added clearer error messages when account creation and sign-in fails - Enabled split-view & multitasking on iPad - Some minor UI improvements - Several bug fixes and performance enhancements!

More

2.1.16

November 28, 2023

- Security enhancements - Offline login bug fix - Save sound settings across sessions

More

Pocket Bard App Subscription Plans

Pocket Bard Premium

Access to full content catalog

$6.991 Month

Pocket Bard Premium Yearly

Access to full content catalog

$49.991 Year

Price History of Pocket Bard App

Description of Pocket Bard App

Pocket Bard is a fully immersive audio experience for your tabletop RPG game session. With just a tap, change your entire soundscape to match the tone of your session - from moment to moment, alter the intensity of the music and sound effects to pair perfectly with your gameplay. Terms of Service: https://www.pocketbard.app/terms-of-service.html Privacy Policy: https://www.pocketbard.app/privacy-policy.html Sound effect icons were sourced from flaticon.com from the following Artists: AbtoCreative (Wolf), berkahicon (Bodyfall), Freepik (Location, Whisper, Seagulls, Rowboat, Rain, Waves, Bell, Boom, Explosion, Cannon, Tension, Conjure, Scream (F), Scream (M)), Good Ware (Waterfall), kerismaker (River), SBTS2018 (Splash), Smashicons (Thunder, Heartbeat), Vitaly Gorbachev (Wind), wanicon (Spell), juicy_fish (Glass Break, Jump Scare), and kosonicon (Crows)
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Pocket Bard App: FAQ

Is Pocket Bard App compatible with the iPad?

Yes, the Pocket Bard App app is compatible with iPads.

Who created the Pocket Bard App app?

Pocket Bard LLC is the developer of the app.

What is the minimum iOS version supported by Pocket Bard App?

The minimum iOS version for the Pocket Bard App app is 16.1.

What user rating does the Pocket Bard App app have?

Pocket Bard App has an exceptional rating of 4.8 out of 5, which is a testament to its quality.

What is the main genre of the Pocket Bard App app?

Games Is The Primary Genre Of The Pocket Bard App App.

What is the newest version of Pocket Bard App?

The latest version of the Pocket Bard App app is 2.2.3.

What is the latest Pocket Bard App update release date?

Pocket Bard App’s most recent update was on October 2, 2024.

What is the exact date when Pocket Bard App came out?

The app first launched on May 17, 2023.

What age rating is assigned to Pocket Bard App?

May contain some mildly suggestive content, appropriate for ages 9 and up.

Which languages does Pocket Bard App support?

Pocket Bard App currently features the following languages: .

Does Pocket Bard App belong to Apple Arcade's curated library?

Unfortunately, Pocket Bard App is not on Apple Arcade.

Are in-app purchases part of Pocket Bard App?

Indeed, in-app purchases are part of the offerings in Pocket Bard App.

Is Pocket Bard App tailored for Apple Vision Pro compatibility?

Unfortunately, Pocket Bard App is not tailored for compatibility with Apple Vision Pro.

Does Pocket Bard App use ad-based monetization?

No, Pocket Bard App does not use ad-based monetization.

Video & Screenshots of Pocket Bard App

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Reviews of Pocket Bard App

Leave a Review Pocket Bard App
  • pricey but useful and satisfying

    i will admit the free version is very generous but as others have mentioned the paid one is kinda pricey 7$ month for the full collection of sounds is kinda much i don’t think this app will be as successful for user and developers if the price doesn’t change and make a one time purchase option that’s 35$ or monthly cost like 4$ I ALSO HATE MONTHLY SERVICES and yearly in a comparison cost about the same as dnd beyond master tier which is 55$ while pocket bard is 50$ it’s not a good business model even though they say it is i see other tabletops tools like tale spires add one time purchase options and succeed off of it
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    Developer Response

    Thanks for reaching out to share your feedback. I wanted to begin by acknowledging the validity to your sentiments. As someone who personally juggles with far too many subscriptions, I completely understand how you feel. We have a full explanation from our CEO as to why we chose this model, which you can find on our Discord: https://discord.com/channels/982003221897838703/1105206613834465281/1170112981187702934 In short, we are an incredibly small team - comprising less than 10 core members. At this stage in our development as a company, we found this to be one of the only reliable ways to grow our business. Because we know that this model is not for everyone, we are committed to making the Free experience of Pocket Bard robust and full of content. For example, we spent a vast amount of capital in order to provide our brand new Tavern Collection completely free for every single user, just as we did earlier this year by releasing Cave and Dwarven Kingdom free of charge. We hope in doing this, we can excite and expand our current user base, and from there, perhaps we can show users in need of Sci-Fi, Seafaring, Horror, or Desert (4 scenes available now with 4 more soon) music that we have a solution - a subscription that they can cancel at any time! Because we have maintained our commitment to a Customer Focused Approach, this model is also what allows for us to keep Pocket Bard an ad free experience for every one of our users, regardless of subscription status. I’d also be remised if I didn’t mention that thanks to user feedback concerning our pricing, we would not have made our most recent price change by dropping our yearly subscription to $49.99 per year. When a user feels skeptical about subscribing, we want to know why that is. We may not necessarily react accordingly to how that user feels, but we believe that understanding where our community is coming from is a crucial element to what makes Pocket Bard a success. This philosophy was conceived to keep us accountable to our users and committed to create the best possible experience. As always, our door is open to discussion! support@pocketbard.app Thanks again, Nick Barakos Customer Support Manager, Pocket Bard LLC
  • Incredibly useful and user friendly!

    I absolutely love this app!
    Now, I say this as someone who is only using the free assets (which the developers have been generous with), as I loath subscription services. If ot were a set amoutn for the whole shebang, then i would probably pay it. I just won't pay monthly. Minor rant out of the way, there are so many features that make the already generous free assets even better. The sliders don't affect volume, but the intensity and complexity of the sounds. Genius! I love the way each environment has a collection of background music, so each time you select it, it isn't exactly the same. This is simple to use, quick to use in game, and the quality and variety is spectacular.
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  • Great start — Desperately needs AirPlay

    I have used both Syrinscape and RPG Sounds in the past, and eventually settled on just using Shortcuts to trigger various Apple Music playlists.

    This app does a lot well, but it really needs AirPlay before it becomes part of my normal gameplay. I have a dual HomePod setup in my game room specifically for ambient sounds, and without the ability to AirPlay, this app feels super lackluster.

    Pros: The ‘fading’ between sounds is REALLY well done. I love hitting the Victory button, and the fanfare is added into the music really well at a time that fits perfectly. The “intensity” slider is incredibly interesting, and adds a really nice touch.

    Cons: Needs AirPlay. Like, seriously.

    Other: It took me entirely too long to realize that the “Location” ambiance was different depending on the scene I was in. A “Tavern” scene would be REALLY welcome as well. Tavern ambiance is probably the most common on that I’m usually playing, and right now it (appears to be) missing.
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    Developer Response

    This was a really great review for us to read through, thank you for your time! Learning from our users will always be a core principle of Pocket Bard, so your transparency is much appreciated. As far as Airplay/Chromecast goes, This is feedback we get quite often - and for good reason. We know that many of our users with Chromcast and AirPlay compatible accessories would love to integrate Pocket Bard into their audio systems. Pocket Bard is designed to be a high fidelity experience and we'd love our users to truly get the most out of it. Unfortunately, this is an issue that we cannot at this time circumvent. This is because the audio middleware that we use, which is traditionally used in the video game audio pipeline, is incompatible with AirPlay and Chromecast. We brought this to the attention of this company and they have assured us this is something they intend to fix in the future, and once they do, WiFi casting will be an absolute breeze. We look forward to this update, but our hands are sadly tied for the time being. In the meantime, we do have a few workarounds. Often times, depending on the device you're using to play Pocket Bard, users are able to mirror their displays to smart home hubs like Smart TVs and Apple TVs. If your audio system is routed through the TV, mirroring your device should also output the audio, and hopefully take advantage of your sound system. This is currently our preferred work-around, but of course, Pocket Bard is currently compatible with all Bluetooth speakers as well. We apologize for this inconvenience and we hope you stick with us as we work these issues out! As for Tavern, hang tight. We have wrapped recording of our Tavern Expansion and we could not be more excited to bring it to our community. We're truly proud of what we have made and we hope you look forward to its release later this year! As always, our door is open. Please let us know if you have any other ideas or feedback! support@pocketbard.app Thanks again for your review and we look forward to improving!