Elderand

Elderand

An epic adventure

⭐️4.0 / 5
Rating
🙌29
Ratings
📼1 vid & 6 scs
Content
📈57.22%
Price change
📦w/o updates
Updates frequency
🗣❌ unsupported
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All Versions of Elderand

1.3.19

November 10, 2023

• New controls system available • Action buttons can be moved and enlarged • The game's text has been increased in size! • Spawning in a wall is now fixed • Players need less time between actions. The game is now more dynamic!
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1.1.1

October 31, 2023

• The game's text has been increased in size! • Spawning in a wall is now fixed • New controls system available • Action buttons can be moved and enlarged • Players need less time between actions. The game is now more dynamic!
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1.1.0

October 25, 2023

• Spawning in a wall is now fixed! • The problem of blurred font has now been solved! • New controls system available • Touch Joystick is now movable • Action buttons can be moved and enlarged • Players need less time between actions. The game is now more dynamic!
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1.0.10

October 19, 2023

• Spawning in a wall is now fixed! • The problem of blurred font has now been solved! • New controls system available • Touch Joystick is now movable • Action buttons can be moved and enlarged • Players need less time between actions. The game is now more dynamic!
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1.0.9

October 11, 2023

• The problem of blurred font has now been solved! • New controls system available • Touch Joystick is now movable • Action buttons can be moved and enlarged • Spawning in a wall is now fixed! • Players need less time between actions. The game is now more dynamic!
More

1.0.8

October 11, 2023

• The problem of blurred font has now been solved! • New controls system available • Touch Joystick is now movable • Action buttons can be moved and enlarged • Spawning in a wall is now fixed! • Players need less time between actions. The game is now more dynamic!
More

1.0.7

October 10, 2023

• The problem of blurred font has now been solved! • New controls system available • Touch Joystick is now movable • Action buttons can be moved and enlarged • Spawning in a wall is now fixed! • Players need less time between actions. The game is now more dynamic!
More

1.0.6

October 9, 2023

• New controls system available! • Touch Joystick is now movable • Action buttons can be moved and enlarged • Spawning in a wall is now fixed! • Players need less time between actions. The game is now more dynamic!
More

1.0.5

October 5, 2023

• New controls system available! • Touch Joystick is now movable • Action buttons can be moved and enlarged • Bugs fixes and improvements
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1.0.4

September 28, 2023

• Set the default control mode to "Joystick" when you start a new game (you can still change this in the game settings). • Add an easy mode in the game • Bug fixes and improvements
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Price History of Elderand

Description of Elderand

Become the hero of an epic quest in Elderand, a metroidvania that will test your will and skill. Heads will literally roll in this gruesome, retro-inspired action platformer, where only the strong will survive in brutal, skill-based combat against terrifying creatures. Through the darkness and madness, promised glory awaits. Wield a variety of killing instruments and abilities to test your metal against towering, bone-chilling bosses. Explore a twisted Lovecraftian world shrouded in darkness and madness. RPG elements allow you to customize your battle experience to your liking, from your character’s appearance to skills, stats, and weapons. Slay or be slain as you collect glory and treasure in this nightmarish 2D world. Glory and riches await those who can spill the required blood and guts to collect it. KEY FEATURES: •Wield an arsenal of killing devices, including whips, swords, daggers, axes, bows, and more. From a magical staff that shoots bursts of energy to a giant sword, different weapons have different stats and capabilities, so find the ones that you enjoy battling beasts with the most! •Satisfying Metroidvania-style exploration meets terrifying Lovecraftian creatures in this detailed hand-drawn pixel world with glorious gothic aesthetics and handcrafted level design. •RPG elements let you customize your experience to best suit your play style, from your character’s appearance to their skills, stats, and weapons. Collect loot from exploration and fallen enemies and then use it to upgrade your weapons via crafting. •Travel to the many corners of this perilous land, such as an inviting village with merchants, a forest, a temple prison, floating islands, a cursed Cathedral, and the hellscape that is Elderand itself. •More than 60 different enemy types and around a dozen bosses for your slaying pleasure. •Collect lost letters and other correspondence from the poor souls who came before you to learn more about the darkness taking hold of this grim land.
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Elderand: FAQ

Is Elderand iPad-compatible?

Elderand is available on iPad devices.
Elderand was launched by Plug In Digital.
Your iOS device must be running iOS 11.0 or above.
The Elderand app receives plenty of reviews and currently has a great user rating of 4.0.
Games Is The App Genre Of The Elderand App.
1.3.19 is the newly released Elderand version.
The latest Elderand update came out on June 30, 2024.
Elderand was first released on September 26, 2023.
Contains moderate violence, language, or suggestive themes, appropriate for ages 12 and up.
The Elderand app can be used in English, French, German and 4 more.
Unfortunately, Elderand is not on Apple Arcade.
Unfortunately, in-app purchases are not available within Elderand.
No, you cannot utilize Elderand with Apple Vision Pro.

Video & Screenshots of Elderand

iphone
ipad

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Reviews of Elderand

  • Solid, Entry-Level, Relatable.

    I want to start by saying, this version on mobile(iPhone) is noticeably with more immediate button reception than on Xbox(Series X) platform. I can press Back Dash right after Attack, and it will retain the input for after the Attack recovery time.

    Also, if you have a preferred iPhone gamepad(I use RiotPwr brand mfi wired models), then that’s where this game really shines. There are so many well-demanded mechanics that reflect other standard, console-level games’ button mappings(especially with fighting game “claw”-hand posture, with index finger for left and up face buttons, and thumb for down and right face buttons, leaving the ring and middle fingers for the right shoulder buttons), that I don’t even find myself wanting to explore the touchscreen buttons at all.

    To start with how stable the game is, I have played this version for an entire day, from 10am to 10pm binge, without a single reset of app, and it saved, maintained frames, and loaded every asset I expected from the various in-game interactions during that one session, while watching YouTube and Twitch in idle.

    In terms of the game’s retention of story, art, and exploration flow, I’ve played it to the end without beating the final main boss. All the way through, lore discoveries, story impact, stats, utilities, difficulty, and character role were all improved promptly, frequently, at the right times, and in complement to one another. Everything stepped up exactly as it should have.

    Between side-scrolling FoV format, frequent potions, and general simplicity of common and uncommon enemies, this Souls-Vania achieves a true “Lite” design, intended or not. Once navigation and combat is warmed up to, the bosses provide a sturdy difficulty of random attacks to have fun reading and countering.

    To top it off, the abundance of choices in the loadout system really secure an ability to identify with a selection, and the player-character’s role of an anonymous mercenary helps contextualize what the game’s story plays out as.

    One real critique that I think I might not be alone about, is one that just simply might never be implementable. This game would have been awesome if a multiplayer PvP “Invasions” system like a real Souls game. It truly deserves to be reflected upon, as a serious loss of potential quality.

    I know for sure that many people across the Souls series and beyond, came to prize that type or setting of multiplayer interaction, as well as co-op. Even a reduced extent of 2v2 would have had a high probability of fostering a rather strong cult-community, given the firm understanding demonstrated behind the gameplay design, both in journeying and fighting.

    Overall and regardless, this game goes down for me as a recent, valuable return to early gaming, that stays impossible to ignore even in the midst of our current highest games industry projects pursued, and certainly warrants a full 5 stars.
  • Controller compatibility

    It would be great if you added a controller option.
  • Absolutely a loveably game

    It takes you deep and deeper inside its world.