What I liked: Blending of the vampire survivors, Starfox 2 arena dog fights and classic shoot em ups.
Good overall aesthetic
What I disliked: overall a lack of UI across the entire application. No pause buttons or settings. Feels like a draft or prototype interface.
Virtual control sticks are too small and overall inaccessible. Splitting controls across screen regions would be a better approach. Controller support one day.
General feedback: This game has ideas about how the ship should feel and control which I appreciate, this give it an identity. More attention on what it feels like to pilot the ship would be great. For example what if drifting around enemy groups was acknowledged with multipliers or alternative fire, or perhaps a boost to get out of trouble.
After a couple waves the upgrade screen feels like buying back health and little else. Runs are identical with no variance that I can see.
It was a buck, I get it. I’m fine with it. Overall I wouldn't even leave a review here unless I thought you were on to something.
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