Shapez User Reviews

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  • Great game but a few bugs

    Love the game played it on pc and was excited when I saw it on here! It is great but there are a few annoying things such as trying to layout belts can be hard to get just one belt to make a tight turn and not go the wrong direction. The other thing is when you use tunnels even tho they are the same speed as the belts they will slow down the capacity of the belts which can make It tricky to keep efficiency without having any belts overlap. Love the game tho!
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    Developer Response

    Thank you for your feedback, it has been passed on to the team!
  • Won’t load (IPhone SE) [update {2}]

    I have always loved this game, always interesting,(a bit grindy but still fun) and I got a phone recently and decided why not get shapez on mobile? Downloaded it, (I have restrictions on my phone, (In-app purchases are not allowed) but the in app purchases are not allowed screen pops up twice, I say ok to both of them but then when those are gone, I wait 5 minutes, but it still doesn’t load… Sorry for the one star review, I think the game is great, I just can’t play it! Sorry for the bad review earlier, it works fine now idk why :/

    Wish the full version costed less if not any money
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    Developer Response

    Thank you for your review and feedback!
  • Simple and devilishly clever

    That sounds counterintuitive but tbh is game is a great example of what you can do with a beautifully simple idea. It’s a really interesting game and you’ve got freedom to figure out your factory as you want. It’s 100% strategy and planning and fixing where you went wrong. It’s a really great phone game.

    The controls can be a bit clunky at first but you get used to them. That’s really my only criticism. Well worth the $5, or however much it was.
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    Developer Response

    Thank you for your review!
  • Fun until it isn’t

    The game play itself is challenging, addictive, and fun. But it is extremely, and fatally, buggy. Bad enough that you have to destroy and then rebuild tunnels to restore flow after random process flow failures; worse that you have to close and reopen the game frequently to continue play; worst is having saved file corrupted (happens during Edit mode), so even after a full app restart the corruption reappears and makes continuation impossible. I’ve given up waiting for an update to resolve this … don’t waste your money unless you’re seeking intense frustration. If it ever were to work reliably I would give it 5 stars, but as it is now 2 stars is generous.
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    Developer Response

    Hi, we're really sorry to hear that you have been experiencing this issue. Please don't hesitate to reach out through the in-game chat with as many details as possible and some screenshots or videos, and we'll do our very best to help!
  • Can’t get into it due to choppy performance.

    These Unity games are not optimized for iOS, every time I use the controls I just wish I was playing on a pc for which this was clearly optimized. The refresh rate feels like it’s either capped or forced by low frame rate to 20 hz. I know it’s easy to develop with Unity, but it’s not just plug and play, the developers need to work on real optimization before it delivers a similar experience.

    While this is exactly the type of game I would sink some good time into, it’s pretty out of the question buying the full version for me, knowing that I would just be disappointed in the choppiness that occurs even without any significant load.
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    Developer Response

    Hi, we're really sorry to hear that you have been experiencing this issue. Please don't hesitate to reach out through the in-game chat with as many details as possible and some screenshots or videos, and we'll do our very best to help!
  • A very good phone game.

    I loved the pc version, and I’m having a lot of fun playing through again on mobile. It’s a really good fit for a phone game, you can always kill time by expanding/optimizing some process and it’s pretty easy to parse what’s going on when you put it down in the middle of something and come back later.

    My one complaint is that the ui is a little fiddly. It’s really effortless to do complex tasks on the pc version, and just a bit fussy to do on the touchscreen- especially running long conveyors. I don’t know if I can really fault the game for it though, it’s naturally a more limiting interface and it’s certain perfectly usable.

    All in all, I’m happy to see this game on mobile and it’s definitely worth the asking price.
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    Developer Response

    Thank you for your review and feedback!
  • Great idea, but…

    When I downloaded this game I instantly realized that it was very laggy, about 20fps, on my iPhone 13 Pro Max. I somewhat got used to it. Second, it is terribly annoying when I am panning in build mode, as it automatically pans to my first built node after only like a second, making it pretty difficult to move around for me. Third, I had no option to review how to mix colors when I got to stage 9. I accidentally instantly exited out of the tutorial screen when reaching stage 9. It would be nice if I could go back and see it. Finally, and most annoyingly, I can’t load back into my game. The menu screen only has two options: Continue, and tutorial. When I tap continue, it does nothing. There are no saved games under these two buttons. I would have, frustratingly, started a new game, but I see no option to. I’m not sure if some of these problems are only native to me because there are so many positive reviews and ratings. For a $7 mobile game I shouldn’t be having this many complications. $7 wasted unless this is fixed
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    Developer Response

    Hi ! In order to investigate this save issue further, we've introduced a save export system. You can now download a file containing your backup and send it to us via our in-game chat. Please check this page to see how to proceed : https://playdigious.helpshift.com/hc/en/18-shapez/faq/225-my-game-isn-t-saved-my-progress-disappear/
  • Blueprints are broken

    This game is a fun and addicting concept, building off of Factorio, Mindustry, and Builderment. However using blueprints is extremely buggy: belts get really messed up if you rotate, and sometimes you can’t stamp at all. You have to force-quit the app and endure the long boot time again. Sometimes selections get stuck and won’t go away. I would think they’d have these kind of issues worked out when they are at the stage of charging money for the game. Other than that it is a fun and addicting game.
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    Developer Response

    Hi, we're sorry to hear that! We're aware of this issue, and we're working on it to understand the problem. We’re very sorry for the inconvenience!
  • Yawn

    Mildly interesting concept, but oh my gosh…….talk about grind. You have to wait while your factories S L O W L Y produce the gadgets while the number of gadgets required to fulfill the level objective grows exponentially! I went from, “huh, this is crazy, why should I have to watch while my layout makes 30 more of these?” To “ What? I have to make 70?” To “140?” To “ Forget it! I’m not waiting while this produces 360 of the same things!” (And that was by level 6 - how many do they expect you to make on level 90?). Yes, I know you could lay out several production lines to produce more of the same thing, and if that’s what you call fun, this game might be for you. For me, once I’ve solved the puzzle, I am not going to do it 10 times over simply so I can still wait the amount of time it takes to make the 30 on the first level. No Thanks, deleted.
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    Developer Response

    Hi, we're sorry to hear that you were not satisfied with the game. We hope you'll like our other games!
  • Plans to improve framerate?

    I was super excited to see this game come to mobile considering how successful it has been on other platforms. However, I was disappointed to see the game locked at 30 fps. Compared to the 120 hz refresh rate of iPhones, this app’s framerate is immediately noticeable. That being said, I understand this iteration is early in development and more changes are in the works. Are there any plans to address this framerate in the near future, or is this a low-priority concern?
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    Developer Response

    Thank you for your review and feedback! For now, it is not planned to add more FPS to the game, I'm sorry for the inconvenience!

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