This can is fabulous i love it i cant stop. This game is so addicting
Look at the titleAmusing despite flaws
Alright, it was a somewhat-interesting challenge for a few days, with a lot of detail, a lot of choices to be made, and a progression of increasing capabilities to get. But I’ve deleted it, and probably won’t play it again. One of the biggest flaws is the lack of ‘flow’ - you can sell dirt for money, and the money piles up until you can buy the one thing that’s for sale, and after that, money is useless. Until you restart (“prestige” is NOT a verb, btw), then you have to start over from scratch and have to do everything all over again that you already did, which is a colossal bore. You can turn dirt into money, but you can’t turn any of the other ‘things’ into anything else, so you spend all your time with a handful of gold that isn’t enough to get anything useful, a handful of silver that isn’t enough to get anything useful, a pile of junk you can’t use for anything useful, while accumulating piles of various kinds of dirt that are only useful for speeding up the accumulation of dirt or selling for money that isn’t useful. IF you could trade money for gold or silver and then trade those for what you need, the game would be a thousand times better [UPDATE: by which I mean the player would have control over the entire flow of the economy, and an endless assortment of interesting and non-obvious choices, and continuous progress, with NO NEED to ever restart from scratch. Get rid of “prestiging” (spell-check knows that’s not a verb), let me trade money for gold/silver, and I’d still be playing and 5-star loving this game]. And oh yes, it would sure be nice if the ‘managers’ would reliably work, instead of doing NOTHING even when they’re assigned somewhere.Amusing despite flaws
Alright, it was a somewhat-interesting challenge for a few days, with a lot of detail, a lot of choices to be made, and a progression of increasing capabilities to get. But I’ve deleted it, and probably won’t play it again. One of the biggest flaws is the lack of ‘flow’ - you can sell dirt for money, and the money piles up until you can buy the one thing that’s for sale, and after that, money is useless. Until you restart (“prestige” is NOT a verb, btw), then you have to start over from scratch and have to do everything all over again that you already did, which is a colossal bore. You can turn dirt into money, but you can’t turn any of the other ‘things’ into anything else, so you spend all your time with a handful of gold that isn’t enough to get anything useful, a handful of silver that isn’t enough to get anything useful, a pile of junk you can’t use for anything useful, while accumulating piles of various kinds of dirt that are only useful for speeding up the accumulation of dirt or selling for money that isn’t useful. IF you could trade money for gold or silver and then trade those for what you need, the game would be a thousand times better. And oh yes, it would sure be nice if the ‘managers’ would reliably work, instead of doing NOTHING even when they’re assigned somewhere.