Carpet Bombing 3 User Reviews

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  • Good road trip game

    Every about the game is really fun, I wish the plane to plane combat was a bit better. A lot of the time I get kamikazed by enemy planes which is annoying. I mainly with that camera wasn’t so focused on the ground so I could look up better. Over got this for a road trip and I’m very happy
  • Love the spam

    No way you’re making through any level without watching an Ad. Game will send planes to do kamikaze missions to purposely crash into you so you’re forced to keep watching Ads. Basically like how GTA has their Ai try and hit your car purposely…
  • To The Developers,

    !!REVIEW IS AT THE BOTTOM FOR PEOPLE INTERESTED IN THE GAME!!

    Hello! Before you decide to read this review, you might want to grab a notepad and make sure you have a bit of time, for this review will be lengthy. in this review, I will tell you the parts and assets of the game that were good and bad, and how I think they could improve.

    Firstly, I want to talk about the physics. I think the game’s physics are pretty decent, and they make the cut and make the game quite playable. I don’t think there is much needed to be changed, but some improvements would be things such as: better missile physics, like pointing where the player will be instead of where they are currently, or improved plane speeds and maneuvering, like making the planes go 600km/h like actual jets or improved stalling and diving (PS: the stalling added in this version is great, and I would love to see it integrated into future games). Overall, this game’s physics are good.

    Next, I want to talk about this planes. This time I will get straight to the point: more planes that are free to get. I LOVE the plethora of planes in the Carpet Bombing series, but think if more could be integrated it would be amazing. Some planes that I think would be great are ones such as the B-52, the Mig-29, or even the SR-71. Remember, the more the merrier. I also think that planes with VTOL in real life should be able to hover. Overall, the planes are pretty decent.

    In my opinion, the level design is alright. This is only my opinion, but I think it should be changed to match with the other entities (enemies, buildings, trees, etc.) to make the game feel as a whole. I would love to see this improve, even if it is a slight change.

    I think the campaign is okay. I honestly think that the levels are decent and the challenges you can face are fine. I would’ve loved to see bosses such as the battleship or carrier from Carpet Bombing 2 (by the way, the best 2D plane game on the App Store), which really gave me a massive challenge (the carrier was SUPER difficult, but at the same time I loved it) keeping me on my toes at the long time. Now for the story. I think it was mediocre at best (no offense). I thought that the storyline made some sense, but I also found myself cringe at some of the things in there. I found the text boxes okay, but I think animations should bring them on screen, or something like that, to give them more pizzazz. On the other hand, I saw some pretty decent jokes and dad jokes while playing the campaign, and thought that the character’s personalities were pretty amazing.

    If you were to ask me, I think the enemies in Carpet Bombing 3 are pretty polished and well done, but if you wanted to put an extra cherry on top, you could add opponents such as a SAM turret, an anti-air tank, or a plane with TONS of missiles. The only thing that you might want to improve is the enemy AI, if you have spare time. Overall, the enemies are great.

    FEATURES I THINK SHOULD BE ADDED:
    -Weapon load-outs that should save, like rockets and less bombs, etc.
    -VTOL (already stated in the planes paragraph)

    BUGS AND GLITCHES I FOUND:
    -Ammo ‘dots’ not showing up for unguided rockets when resuming a endless mode game
    -Being able to have more weapons than your max if you save an endless game, reset your skill tree, and resume the game (5 max originally, reset the skill tree, get 2 max, use up to 5 bombs at once in endless, etc.)
    -End level text appearing twice in the finish screen

    OVERALL REVIEW:
    I think that Carpet Bombing 3 is an amazing indie game in the Carpet Bombing series, and the developers should get as much support that they can for all there effort and success game-wise. I think this game is a HUGE improvement from the first game, and I am excited to see the future of this development corporation and this series.

    PS: I am up for making more reviews like this if you want!

    Thanks for reading,

    someone, I forget my name lol

    (I might’ve missed something)
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    Developer Response

    Thanks for such a great review. Many of the bugs you mentioned are fixed in the latest 1.16 being rolled out. I will keep the rest of bugs/ideas in mind!
  • Amazing

    Had this game for 5 mins and I’m already loving it. Simple concept but VERY fun. 100% get this
  • Problem with ads make this very frustrating.

    I don’t mind watching the occasional ad to progress in the game. The issue is when an ad is playing after dying. The game starts automatically with up to half of the ad left. You can’t control anything then so you fly into a mountain or get killed again in the game, and we get nothing for watching the ad. You get paid though.
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    Developer Response

    Ok noted. I will add a button to continue when ready to help with this technical issue. Thanks!
  • love it

    games great had no problems and played it many times over
  • Needs improvements

    There are many event bugs, the diologues gets triggered on the main menu, the new upgrade tree seems good but a bit overwhelming, especially with no context or tutorial of how to use.
    The campaign levels are unnecessaryly hard and it is impossible to dogfight with hostile aircrafts.
  • Ridiculously bad enemy AI

    This was a problem from the previous game but far more egregious here especially when fighting multiple aircraft at once. They seem more intent on crashing into me than they do on actually trying to shoot me down. Yet, there is no collision damage for them flying directly into each other. Heat seaking missiles also have far too much fuel, giving the fifth gen fighters time to fire an additional one at me while their previous missile is still trying to chase me down. What happened to the eject feature to get a second chance at the tougher missions? Why must I now watch an ad every time? It seems that the higher difficulty is not meant to propose a challenge but to generate more ad revenue. Furthermore, the addition of friendly NPCs is more of a detriment than anything else. They seem to hit me far more often than they hit the enemy. This game is more of a step backwards than it is an improvement
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  • More pilot skill points

    It is practically impossible to get pilot skill points please make them a bit more easier to get and make it so if you crash you can get another life and make levels a tiny bit easier especially the later levels be sides that very good game keep up the good work
  • Fan of CB 2

    I like the new carpet bomber especially with the dogfights, But I am disappointed to see there is no endless mode with landing in carpet bomber 2. Cartoonishly Blowing up the map to oblivion like in “atomic bomber” (RIP) would be so fun.