Endless loop
Cons: buggy, felt incomplete, little to no enemy variety(poor wolves got the worst of my beat down), the loot drop, stats, and leveling system felt arbitrary. No real options to specialize in a meaningful way. I couldn't sell any gear or items to traders. My companions were literally undying meat shields, so once i figured that out, I was able to draw enemy aggro to my companions and engage in some cowardly backstabbing. Fun for a bit but breaks any sense of camaraderie
Observations:
-I noticed that if I died frequently then my damage output skyrocketed regardless of my stats?
-characters would allude to information that the player never had access to:
1.) goblins having their treasure stolen
And more !
-I got notice to catch a corrupt trader but never came across any such character
-going to the wizard lab triggered an endless loop where it was impossible to progress further in the story