v2024.09.09
September 10, 2024
NEWS - XP bonus for the initial 20 levels CHANGES AND IMPROVEMENTS - Reduced skill cooldowns by at least 50% - Balanced strength of initial wild daemons - Reduced essence consumption to upgrade daemons FIXES - Fast-transform button is getting stuck on a single daemon
Morev2024.09.08
September 9, 2024
- New item for return/teleport - Camera distance setting - HUD size setting - FPS limit setting - Free Golden Pass for 5 days ...and much more, check it all out on our Discord!
Morev2024.8.26
August 31, 2024
This update is a package with several fixes and improvements based on feedback and suggestions from our community: - Show character level in the chat - Translation of action names in key mappings - More key assignments, such as Inventory, Warehouse, etc. - Improve PlayerInput, fixing issues like the chat opening/closing quickly - Fix vibration happening even when another player is taking damage - Fix target mode not saving after closing and reopening the game - Fix when clicking on a chest from a distance, it opens but doesn't collect the reward - Improve daemon AI so they don't stand still doing nothing when there's an obstacle in front of their target - Prevent losing auto-attack when reverting to human form and then transforming back to daemon - Secondary abilities trigger auto-attack when used - Improve login system so you don’t have to select the Google account every time - Review/change the shield color according to the daemon's element - Fix the text in the target mode menu, as it says "D-traps" - Notify in the chat when someone connects/disconnects from the game - Fix incorrect level display when viewing a daemon from the market - Fix mountain bridges in Borealia as they are currently impassable - Fix incorrect upgrade price for Sigils
Morev2024.8.23
August 25, 2024
**NEW FEATURES** - Increase character attributes (health, defense, speed, etc.) as the base level increases - Ability to move the map by clicking and dragging - Soul Points system, used to purchase and upgrade Sigils - Sigils system, where Sigils activate passive abilities for the character and can be upgraded - Several new items have been added to the Season Shop (purchasable with Golden Tickets or Gems), including 100x potion or d-trap packs - A Trade system has been created, allowing players to trade both items and daemons - A Personal Market system (for players with Golden Pass) has been created, allowing you to create a small shop and list items and daemons for sale for other players to view and buy. - Daemon Storage system, allowing you to store Daemons of the same species or release them (earning essences as a reward). The storage also works with Trade and Market, as only Daemons stored in the warehouse can be sold/traded - Respawn Totem system, where clicking sets that location as the player’s return point - A "Target Mode" system has been created, where the player can choose how auto-targeting behaves or even set it to manual (requiring the player to click on a daemon to select it) - All Daemons now have their EVO versions - More than 50 new daemons have been added, considering the EVO variations - New areas have been created on the map, and now 100% of Daemons have a respawn point, plus a Legendary Daemon is available in a Secret Dungeon - The game now has a settings panel (change language, mute, etc.) - An AFK detection system has been created, which shows a captcha; this system considers several factors and will not appear unnecessarily - A random Star system for wild Daemons has been created, meaning players can encounter daemons with 1 to 5 stars, as well as random synergy levels **CHANGES AND IMPROVEMENTS** - Hunting task cooldown now counts even when offline - Hunting task cooldown for free accounts is now 24h (previously 6h ONLINE) - Hunting task cooldown for Golden Pass accounts is now 12h (previously 6h ONLINE) - Hunting tasks now reward Soul Points to purchase/upgrade Sigils - Shops now display how much HP the potion heals and the chance modifier for each D-Trap, allowing players to see it before buying - Daemons can now earn syEXP by hunting daemons up to 10 levels below or above their own level (previously, it had to be the same level or higher) - The game will now show the % chance to absorb a daemon below the "Absorb" button - NPCs have been relocated to make the player’s first interactions smoother and more direct - Some NPC dialogues have been adjusted to give hints on what players should do next - Added an option to enable vibration on mobile versions when taking damage or transforming/untransforming - A “Enhance” button similar to the revive button in the shortcut bar, making it easier for players to enhance daemons without opening the daemon panel/menu - In the Desktop version, the key for absorbing, collecting, and talking to NPCs has been unified to the F key (by default, but can be customized) - Attributes have been expanded to base 100, previously base 10, so where it was 15, it is now 150, and where it was 40, it is now 400, which helps with calculations and rounding - Now when absorbing a Daemon, it will come with the same number of stars and the same synergy as its wild version - Absorbing a daemon of the same species now sends it to the Storage (previously, it would become syEXP) **BUG FIXES** - Fixed a bug that incorrectly removed two daemons from the shortcut bar at once
Morev2024.4.16
April 17, 2024
- New map view system, to help players know what's interesting on the map they are on
v2024.4.3
March 31, 2024
- Fixed a bug in NPCs talk. Sometimes the 'close' button was beeing hidden.
v2024.4.2
March 28, 2024
- Fixed movement, now it will be smooth as a milkshake :) - A group/party system with EXP, syEXP, and loot sharing has been implemented. - A points distribution system for attributes has been introduced - The Tasks system has been enhanced - Several other news and changes, checkout our discord to see all the news
Morev2024.3.4
March 5, 2024
Price reduction in cosmetic items
v2024.3.2
March 3, 2024
Minor bug fixes in UI
v2024.3.1
March 2, 2024
- Fixed some minor bugs in game client to improve stability
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Yes, Soul Shifters supports iPad devices.
Soul Shifters was created by Diego Vieira da Silva.
The Soul Shifters app requires iOS 13.0 or later.
Soul Shifters has not received any user ratings yet.
The App Genre Of Soul Shifters Is Games.
The latest version of Soul Shifters is v2024.09.09.
The latest Soul Shifters update came out on September 19, 2024.
Soul Shifters launched on August 24, 2024.
Soul Shifters is rated Diego Vieira da Silva and may contain instances of content that may not be suitable for children under the age of 9.
The Soul Shifters app is now available in English.
Sorry, Soul Shifters is not available on Apple Arcade.
Absolutely! In-app purchases are accessible within Soul Shifters.
Unfortunately, Soul Shifters is not optimized for use with Apple Vision Pro.
No, you can not expect ads while using Soul Shifters.