I played the game a little bit and I have some questions and recommendations for the developers lol. I don’t mind the movement mechanics at all. I think they’re fine just the way they are. I wanted to clarify this part as I read another review saying something about the movement. I’ve only played the game till normal level 4 and hard level 3 but, one thing I find a bit frustrating and annoying is that the attack particles leave a lingering effect and I’m not sure if they’re meant to be there for as long as they are. For example, one mage type enemy shoots fireballs or meteors from the sky and even after the explosion, there’s some lingering hit boxes which end up hitting me. I hope something can be done about that. Another thing I wanted to add was more variety in heroes. Maybe it’s because I’m in very early stages of the game but I don’t see any options for more heros; a blurred out or locked out portrait of the heroes would make me wanna aim towards them. Another thing, in the ability upgrade page where we pay coins and we get a random ability, the effects of the shining lights and doesn’t match with the timing with which we see the item that we got in the “random” ability pull. Other than that, I’m really enjoying the game and the ability mechanics. I especially like the ability combos.
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