Although this episode was quite brief (approximately an hour of actual play time), a distracting sales timer clock, and a slight lack of touchscreen sensitivity on the gameplay interface, it was a fairly good game. The graphics were beautiful, the HO puzzles and mini-games were varied and innovative, and the tasks were enjoyable to accomplish.
My rating will be 4 stars.
Domini, since we don’t get any CE games, the hybrid format is still preferable to the singular episodic format. If not for the sales timer clocks and decision points, it would be a true CE game. Oleg, you don’t want the players to get bored. In addition, they are realizing how much more expensive this episodic format has become, and unfortunately you are losing players. Since you are doing well on google play, and you are releasing your f2p games, you can afford to give my iOS paying population a CE game once in a while. You will have an increase in revenue if you do so.
You still could release EIPIX. That would make everyone happy. It’s a promise that you failed to keep. Those games are still relevant today, and my population would buy them. People ask about them all the time! If you don’t make some changes, you’ll lose more revenue. I am giving you a heads-up. I have access to all the information that I need, and you are not doing as well as you should be doing. I’m trying to help you. It’s a very simple formula: take my advice and make money. Don’t listen and you lose revenue. I know what’s working and what is not working. You have lost gamers due to the episodic format. You need either CE games or hybrids.
Happy gaming, everyone!
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