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RetroArch
A frontend for emulators
⭐️4.5 / 5
Rating
🙌926
Ratings
📼5 scs
Content
📦~ in 5 days
Updates frequency
🗣❌ unsupported
Your locale
- Versions
- Price History
- Description
- FAQ
All Versions of RetroArch
1.19.1
June 6, 2024
- Fix a crash during scanning corrupt files
- Change defaults to enable haptics
Changing the defaults only affects new installations. Make sure to check out the Input settings for haptics to turn on vibrations on key presses. Enjoy!
More1.19.0
May 31, 2024
- New Core: DoubleCherryGB (Nintendo - Game Boy / Color)!
- Fixed a few PPSSPP crashes
More1.18.3
May 25, 2024
- Fixed external keyboards
- Added VoiceOver narration
- Fixed TyrQuake core
- Fixed PrBoom crash on close
More1.18.2
May 21, 2024
- Fixed PSP scanning (among others)
- Fixed HDR screenshots
- Fixed Netplay
- Report the correct version...
- Fixed a crash in mupen64plus_next when playing a game the second time
- More cores added!
* Cave Story (NXEngine)
* Doom (PrBoom)
* DOS (DOSBox-Pure)
* Nintendo - DS (melonDS DS)
* Nintendo - Pokemon Mini (PokeMini)
* Palm OS (Mu)
* SNK - Neo Geo Pocket / Color (Beetle NeoPop)
More1.18.1
May 16, 2024
- The default synchronization settings were updated, which should fix several speed issues. People still experiencing issues should turn on "Sync to Exact Content Framerate" in Video Synchronization.
- The App Icon selector shows the icons in the selector.
- The default language selection is slightly smarter.
- The numero core hang has been fixed.
- Fix a crash when playing from a playlist.
More1.18.0
May 15, 2024
Price History of RetroArch
Description of RetroArch
RetroArch is a free, ad-free, open source, and cross platform frontend/framework for emulators, game engines, video games, media players, and other applications. Supported systems come in the form of libretro cores. The following cores are included:
* 2048
* Amstrad - CPC (CrocoDS)
* Amstrad - CPC/GX4000 (Caprice32)
* Arcade (FinalBurn Neo)
* Atari - 2600 (Stella 2014)
* Atari - 2600 (Stella)
* Atari - 5200 (Atari800)
* Atari - 5200 (a5200)
* Atari - 7800 (ProSystem)
* Atari - Lynx (Handy)
* Bandai - WonderSwan/Color (Beetle Cygne)
* Cave Story (NXEngine)
* Commodore - Amiga (PUAE)
* Commodore - C128 (VICE x128)
* Commodore - C64 (VICE x64, fast)
* Commodore - C64 (VICE x64sc, accurate)
* Commodore - C64 SuperCPU (VICE xscpu64)
* Commodore - CBM-II 5x0 (VICE xcbm5x0)
* Commodore - CBM-II 6x0/7x0 (VICE xcbm2)
* Commodore - PET (VICE xpet)
* Commodore - PLUS/4 (VICE xplus4)
* Commodore - VIC-20 (VICE xvic)
* Dinothawr
* Doom (PrBoom)
* DOS (DOSBox-Pure)
* Fairchild ChannelF (FreeChaF)
* GCE - Vectrex (vecx)
* Game Music Emu
* Handheld Electronic (GW)
* MSX/SVI/ColecoVision/SG-1000 (blueMSX)
* Mattel - Intellivision (FreeIntv)
* NEC - PC Engine / CD (Beetle PCE FAST)
* NEC - PC Engine / SuperGrafx / CD (Beetle PCE)
* NEC - PC Engine SuperGrafx (Beetle SuperGrafx)
* NEC - PC-98 (Neko Project II Kai)
* Nintendo - DS (DeSmuME)
* Nintendo - DS (melonDS DS)
* Nintendo - Game Boy / Color (DoubleCherryGB)
* Nintendo - Game Boy / Color (Gambatte)
* Nintendo - Game Boy / Color (Gearboy)
* Nintendo - Game Boy / Color (SameBoy)
* Nintendo - Game Boy / Color (TGB Dual)
* Nintendo - Game Boy Advance (VBA Next)
* Nintendo - Game Boy Advance (VBA-M)
* Nintendo - Game Boy Advance (gpSP)
* Nintendo - Game Boy Advance (mGBA)
* Nintendo - NES / Famicom (FCEUmm)
* Nintendo - NES / Famicom (Mesen)
* Nintendo - NES / Famicom (Nestopia UE)
* Nintendo - NES / Famicom (QuickNES)
* Nintendo - Nintendo 64 (Mupen64Plus-Next)
* Nintendo - Pokemon Mini (PokeMini)
* Nintendo - SNES / SFC (Snes9x 2005)
* Nintendo - SNES / SFC (Snes9x 2010)
* Nintendo - SNES / SFC (Snes9x)
* Nintendo - SNES / SFC (bsnes)
* Nintendo - SNES / SFC (bsnes-hd beta)
* Nintendo - SNES / SFC / Game Boy / Color (Mesen-S)
* Nintendo - Virtual Boy (Beetle VB)
* Palm OS (Mu)
* PocketCDG
* Quake (TyrQuake)
* Rick Dangerous (XRick)
* SNK - Neo Geo AES/MVS (Geolith)
* SNK - Neo Geo CD (NeoCD)
* SNK - Neo Geo Pocket / Color (Beetle NeoPop)
* SNK - Neo Geo Pocket / Color (RACE)
* ScummVM
* Sega - MS/GG (SMS Plus GX)
* Sega - MS/GG/MD/CD (Genesis Plus GX Wide)
* Sega - MS/GG/MD/CD (Genesis Plus GX)
* Sega - MS/GG/MD/CD/32X (PicoDrive)
* Sega - MS/GG/SG-1000 (Gearsystem)
* Sega - Saturn (Beetle Saturn)
* Sharp - X68000 (PX68k)
* Sinclair - ZX Spectrum (Fuse)
* Sony - PlayStation (Beetle PSX HW)
* Sony - PlayStation (Beetle PSX)
* Sony - PlayStation (PCSX ReARMed)
* Sony - PlayStation Portable (PPSSPP)
* Texas Instruments TI-83 (Numero)
* Thomson - MO/TO (Theodore)
* Vircon32
* VirtualXT
* WASM-4
* Watara - Supervision (Potator)
RetroArch supports a broad range of features, including:
* Netplay
* Soft patching
* RetroAchievements
* Save states
* MFi controller support
* Key remapping per core or per game
* Gyro
* Cheats
* Custom overlays
* Shaders
* Fast forward and rewind
* Game artwork
* AI translations
* Advanced latency management
**RetroArch and Libretro are in no way affiliated with Nintendo. The name "Nintendo" and all associated game console names are registered trademarks of Nintendo Co., Ltd.**
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RetroArch: FAQ
Yes, there is an iPad version available for RetroArch.
The creator of RetroArch is Daniel De Matteis.
RetroArch requires iOS 14.2 or later.
4.5 out of 5 is the fantastic rating that RetroArch has received from users.
The App Category Of Retroarch Is Entertainment.
1.19.1 is the most recent version of the RetroArch app.
RetroArch updated on June 30, 2024.
The specific date when the app came out was May 16, 2024.
Daniel De Matteis: The RetroArch app may contain content unsuitable for children under the age of 9.
Currently, RetroArch supports American English.
No, RetroArch is not featured on Apple Arcade.
Unfortunately, users cannot make in-app purchases within RetroArch.
Sorry, RetroArch is not designed for integration with Apple Vision Pro.