Shapeshifter: Animal Run

Shapeshifter: Animal Run

Transform to escape the golem!

Free
In-App PurchasesWith Ads

About Shapeshifter

  • Released
  • Updated
  • iOS Version
  • Age Rating
  • Size
  • Devices
  • Languages
  • October 11, 2024
  • January 4, 2025
  • 13.0+
  • 4+
  • 312.42MB
  • iPhone, iPad, iPod
  • English
    French
    German
    Show more

Features

Developer of Shapeshifter

In-App Purchases of Shapeshifter

14

$6.99

Christmas Bundle

Christmas skins + 2x candy + gems + powerups

Shapeshifter: Animal Run video #1 for iPhone
Shapeshifter: Animal Run screenshot #2 for iPhone
Shapeshifter: Animal Run screenshot #3 for iPhone
Shapeshifter: Animal Run screenshot #4 for iPhone
Shapeshifter: Animal Run screenshot #5 for iPhone
Shapeshifter: Animal Run screenshot #6 for iPhone
Shapeshifter: Animal Run screenshot #7 for iPhone
Shapeshifter: Animal Run screenshot #8 for iPhone
Shapeshifter: Animal Run screenshot #9 for iPhone
iphone
ipad
🖼️Download
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What's New in Shapeshifter

1.9

December 10, 2024

- The Christmas event is here! Collect candies to unlock multiple new skins - Multiple new visual changes - Bug fixes and performance improvements

More

Events of Shapeshifter

Christmas Event

Collect candies and buy multiple Christmas skins!

Dec 10, 2024Jan 7, 2025

Halloween Event

Collect candies and buy multiple Halloween skins!

Oct 22, 2024Nov 6, 2024

Reviews of Shapeshifter

Check out the data and in game prices

An interesting game for sure, but wow, up to £/$/€99.99 for a fake in game currency? That’s extortionate. And on top of that, the nerve to ask to pay to remove ads. So paying to remove ads gives you no currency, and paying 99.99 for some fake currency still gives you pop up ads. I mean I know you want to make money, but this is a bit extreme. You can make money without selling fake currency that costs nothing to make, and let people pay once and that’s it’s to get the game. Like I said the game is interesting, and I’m sure you’ll appreciate the feedback, but unless you make a change, your appreciation for the feedback doesn’t mean much.

Also, look how much DATA is tracking you when you download.

EDIT AFTER DEV RESPONSE: So dev responded about the ad removal with purchases so I stand correct on that one 100%. What about the data that is collected though? Also, why you not have a donate button so people can support how much they can afford instead of a set amount, surely 99.99 is a bit of a stretch.

EDIT IN RESPONSE TO DEVS IAPS: You said they are there to make sure transactions are secure. Ok, but why are they like almost £/$/€100? Seriously you can be saying your fake currency is worth that much, secure transactions or not, lower the predatory prices. Typical Reddit dev.
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Response from developer

Just to clarify, any purchase—yes, even the $0.99 ones—removes pop-up ads, so you can enjoy the game without interruptions. The higher-priced options are there for players who want to support an indie developer like me, but they’re entirely optional. You can still access all the game content without making those purchases. Thank you for the feedback and I'm glad you found the game interesting. Edit response for the Data Collection: I understand your concerns about data collection—feeling safe when playing a game is important. The data collected is used for specific purposes that help me improve the game experience, such as: Analytics: To balance the game based on how players interact with levels, to identify possible problems with the tutorial for example, and other similar things, which you can turn off in the settings or at the beginning of opening the game. Ads: To provide personalized ads, which you can also turn off. Crash and error Reports: To fix bugs and improve performance. In-App Purchases (IAP): To enable secure transactions. Many games use similar data collection practices for ads, purchases, and analytics to keep improving and offer these free-to-play experiences. You can always opt out of tracking through the iOS App Tracking Transparency, this popup also appeared the first time you used the game. There's also a Privacy Policy that explains everything in detail, or you can email me for more info at rikzugames@hotmail.com.

Alternatives to Shapeshifter

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FAQ

Does Shapeshifter work on iPad devices?

Yes, Shapeshifter is compatible with iPad devices.

Who is the developer of Shapeshifter?

The Shapeshifter app was made by Ricardo Mendonca.

What should be the minimum iOS version for Shapeshifter?

Shapeshifter requires iOS 13.0 or later.

How do users rate Shapeshifter?

Shapeshifter has a consumer rating of 4.6 and receives plenty of positive reviews.

What’s the app category of Shapeshifter?

The Main Genre Of The Shapeshifter App Is Games.

What is the recent version of the Shapeshifter app?

1.9 is the newly released Shapeshifter version.

What is the date of the latest Shapeshifter update?

Shapeshifter rolled out its latest update on January 4, 2025.

When did the Shapeshifter app come out?

Shapeshifter originally came out on July 12, 2024.

What is the age rating for Shapeshifter?

Shapeshifter is suitable for children aged Ricardo Mendonca.

What are the languages supported by Shapeshifter?

Shapeshifter is available in English, French, German and 8 more.

Does Apple Arcade offer Shapeshifter as part of its collection?

No, Shapeshifter is not featured on Apple Arcade.

Can I make in-app purchases within Shapeshifter?

Yes, you can make in-app purchases to unlock additional features in Shapeshifter.

Can I use Shapeshifter with Apple Vision Pro?

No, you cannot use Shapeshifter with Apple Vision Pro.

Does Shapeshifter use ad-based monetization?

Yes, Shapeshifter uses ad-based monetization.