Hey, I tried out your game for a little bit. It was decent (played up to lvl 8 and will finish it soon). Something I noticed is that if the player doesn’t have enough funds to buy an upgrade/tower, then the price won’t show at all. Next, I don’t know if it’s just me, but it feels like the flying enemies are a little bit off on pathing, and perhaps just slightly too much health. Also, I’d suggest to perhaps move flying enemies 1 level further back (from lvl 2 to lvl 3) (to me, it feels just a tad bit oppressive when you gotta worry about fliers within minutes of starting the game)
Another thing is the Pre-battle menu. When clicking to go into a level, the pre-battle menu will show up for a split second before it gets shut out to the loading screen.
The mage tower, I feel like lvl 0 ( the base mage tower, no upgrades) should shoot one magic attack. When leveled up, it then can shoot two shots, and level 2 mage tower gets 3 shots. On the level 4 mage (“dragonlings” dots, lol, and healing aura) I think the buff visual looks more like a defense layer or shield effect compared to “attack speed” (again, just my opinion).
I’m posting this in review, as idk if there is a feedback submission anywhere in the game yet.
Show less