I think the accessibility works, but the orders screen is confusing. I’m completely blind and I do use voiceover and I feel like the game would be playable if there was a indicator or gesture that you could use to tell what deal stack the current card you have your voiceover cursor on would be helpful if it was available. Say for example if you had a 1 of spade in deal stack 1, after reading the card’s number and suit, the game either reads what deal stack it’s in which in this case would be “deal stack 1” or if you could use another voiceover gesture to have the game read what deal stack that card is in like maybe you could swipe up with two fingers to have the game Read the current deal stack Your VoiceOver cursor is in. Plus, it would also be nice if the game says or indicates that the card you have your voiceover cursor on is on top of that deal stack or not. otherwise, the cards just seem like they’re in one straight line without any indicators or gestures to help you figure out the layout of the “orders” screen. I also recommend that it would be nice if you could implement direct touch for this game because it would be nice if you could move up and down a deal stack by swiping up and down with one finger without having to always swipe left and right because it’s just tedious to do. The navigation in the “orders” screen just feels too linear because of the way voiceover works on it. I think this game has potential but it’s just rough around the edges with accessibility.
Show less