Details about Heroes of Dire

  • Released
  • Updated
  • iOS Version
  • Age Rating
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  • Devices
  • Languages

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Developer of Heroes of Dire

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Version History of Heroes of Dire

1.4.5

November 9, 2018

- Many UI improvements! - Media packaged with client -- No downloading and fast load times! - Over 200 new audio clips for voices and combat - Guilds can now design a custom banner - Quests, treasures, and squads visible on the world map - Recover crafting materials from scrapped items - All weapon damaged adjusted to make lower levels easier - Item durability loss significantly reduced to encourage fighting - Item durability MAX removed -- All items repair to 100% - Quests: Removed kill requirements, replaced with progress points - Quests: Officers worth 5 points, Leaders worth 15, Deity worth 50 - Quests: Item rewards are better than normal loot drops - Rogues can shadowstep through walls and friends - Lance, Halberd, Quarterstaff, and Spear reach 2 tiles instead of 1 - Resources and Artifacts can no longer be teleported - Resources can be destroyed by squads - Masterwork crafted items are much better (for players and NPCs) - Battles can once again pull in nearby friends and enemies - Fighters have a new stat called Mana - Max mana is calculated from class, race, rarity, and ascend - Healing actions reduce a fighter's mana by weapon attack speed - Healing is heavily penalized once mana is depleted! - Cultists, Zombies, Golems, Giants, Huppo gain a mana bonus

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1.4.0

November 3, 2018

- Many UI improvements! - Media packaged with client -- No downloading and fast load times! - Over 200 new audio clips for voices and combat - Guilds can now design a custom banner - Quests, treasures, and squads visible on the world map - Recover crafting materials from scrapped items - All weapon damaged adjusted to make lower levels easier - Item durability loss significantly reduced to encourage fighting - Item durability MAX removed -- All items repair to 100% - Quests: Removed kill requirements, replaced with progress points - Quests: Officers worth 5 points, Leaders worth 15, Deity worth 50 - Quests: Item rewards are better than normal loot drops - Rogues can shadowstep through walls and friends - Lance, Halberd, Quarterstaff, and Spear reach 2 tiles instead of 1 - Resources and Artifacts can no longer be teleported - Resources can be destroyed by squads - Masterwork crafted items are much better (for players and NPCs) - Battles can once again pull in nearby friends and enemies - Fighters have a new stat called Mana - Max mana is calculated from class, race, rarity, and ascend - Healing actions reduce a fighter's mana by weapon attack speed - Healing is heavily penalized once mana is depleted! - Cultists, Zombies, Golems, Giants, Huppo gain a mana bonus

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1.3.11

June 29, 2017

- Fixed: Client crashes often in battles - Fixed: Daily Reward login message time is incorrect - Invasions drop better loot - Recalling Guild Hall will not remove territory - Guild Hall Vaults do not block movement once guards attacked - Item Condition loss on death now 3 to 4 points (was 5 to 8) - Item Max Condition loss on death now 50% chance (was 100%) - Daily battle rewards! Fight to win powerful gear!

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1.3.9

June 15, 2017

- Fixed: Scrap Item shows Silvers amount on popup confirm - Fixed: Buttons and popups for new territory capture rules - Players can toggle all fighters on AI control (Battle SETTINGS menu) - NPC factions invade the world! Defeat the invaders for bonus loot & XP! - All weapon damage increased to scale better with max health - Skull resource piles cannot be teleported or moved - Guild Territory: Capturing tiles is now free for any guild member - Guild Territory: Capturing a tile awards +1 crafting resource - Guild Territory: Requires a Skull Worthy squad of map level to capture - Guild Territory: Cannot capture tiles with an enemy in them - Guild Territory: Tiles are captured and held for 20 hours - Guild Territory: Guilds continue to earn Guild Silvers for % victory - Guild Territory: Captured tiles give movement, XP, and other boosts

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1.3.8

June 8, 2017

- Fixed: Item Auction search filters broken (iOS) - Fixed: Golem dash 5 tiles doesn't work (iOS) - Fixed: Gear swap doesn't keep current item at top of the list - Link resources and relics in chat - No fog-of-war in The Arena - Improved item and fighter list search and sort filters - Dungeon Masters may control an NPC and live stream the fight! - One-handed healing weapons damage and healing increased - Mage Blink adds +1 Time (no longer free action) - IN PLAYTESTING! - More PvP Skulls awarded for each kill - Hardcore: Each losing player can only have 1 item looted max - Hardcore: Basic items (0 Scrap Value) can be looted by the winner - PvP Death: Item repair costs reduced by 40% (Condition lost is 3) - PvP Death: Item Max Condition loss chance is 50% (was 100%) - PvP Death: Item Max Condition loss chance is 10% in Guild Halls - Guild Hall: Guard equipment must be at least Level 10 - Guild Hall: Relic, Vault, and Entrance room guards block movement - Guild Halls without guards will not grant stat bonuses to members

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1.3.5

June 3, 2017

- XP gains for non-ascended non-hardcore fighters increased - All XP Potions improved and give more XP - Hardcore Fighter XP penalty from PvP reduced to 5% (was 10%) - Transmute Hardcore potion works on Level 10 non-ascended fighters - Mail Armor move speed reduced to 3 (was 4) - Plate Armor move speed reduced to 4 (was 5) - Crafted items are stamped with the maker's mark - Quick Teleport resources and relics back to your guild hall - Squads cannot guard with an enemy in nearby tiles - Guild Officers can cancel other member's guarding squads - Squads can set Combat Priority for deciding team join order - Players can unlock up to 8 deployed squad slots - Items can be auctioned with a bid and buyout - Race: Cultists gain +1 special actions (Blink, Taunt, etc) - Race: Golems gain Health and +1 Dash/Charge range - Race: Stone Giants gain Stun Resist and Defense - Race: Frost, Fire, and Storm Giants gain Stun Resist and Magic - Race: Demon and Succubus gain +1 Critical Stun - Race: Dark Elves gain Volley Shot Bonus - Race: Huppo gain Guard Bonus - Race: Zombie, Skeleton, Lich, Vampire gain Rest Heal Bonus - Race: Humans gain Dual Wield Bonus - Arena: Level 8 PvP Arena is now the Level 20 Hardcore Arena - Arena: More resources spawn, including Piles of Skulls - Arena: Resources regenerate at 33% Guild Hall Vault speed - Guild Hall: All members have full fog-of-war vision - Guild Hall Corridors: Max defending guards reduced to 3 (was 4) - Guild Hall Corridors: Max squads per team reduced to 3 (was 4) - Territory: Guild Silvers payout every 5 hours (was 1) - Territory: Removed the player capture leaderboards (PvP Skulls) - Territory: Removed the growing capture rewards (Guild Silvers) - Territory: Cost to capture and release tiles reduced - Territory: Powerful NPCs will attack non-member low-level squads - Territory: Map level requirements enforced to capture tiles

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1.3.4

May 16, 2017

- Fixed: Memory error crashing some desktop clients - All squad movement speeds increased - The Arena: Movement blocking requires only 1 guard - Always see battle shot clock: Settings -> Gameplay - Soft key toggle: Settings -> Full Screen Mode - Players can send mail to themselves (with items) - Pin crafting recipes by clicking their image icon - Price of expanding Item and Fighter slots reduced - Guild Hall: Casino room price reduced to 2,000,000 - Guild Hall: Reliquary room price reduced to 500,000 - Guild Hall: Other room prices reduced to 250,000 - Guild Hall: Room prices double with each added of that type - Guild Hall: Stat bonus from rooms increased to +0.5 - Guild Hall: Lockdown to block invaders for 7 hours per day - Territory: Guilds can CAPTURE tiles using PvP Skulls - Territory: Hourly leaderboard awards players and guilds - Territory: Double PvP Skull rewards in captured guild tiles - Territory: Powerful NPCs will not auto-attack players - Territory: Guild members move faster in captured tiles - Territory: Guild members have fog-of-war visibility - Territory: Guild members receive bonus XP from battles

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1.3.3

May 5, 2017

- Double PvP Skull rewards earned in Guild Halls - Click icon to pin items and fighters to top of lists - "Bound To Account" icon on item and fighter list buttons - Quests: Earn lower rank squad requirements with higher rank enemy - Quests: Minion requirements for solo quests is reduced - Quests: Expire time for difficult quests is increased - Quests: Solo quest item rewards are Bound To Account - Quests: Silver rewards for solo quests is increased - Abusive PvP combat stalling will penalize the account owner - More resources spawn in The Arena - Show health bar number values (Settings -> Gameplay -> Health Bar)

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1.3.2

May 2, 2017

- Squads can guard when not in a guild - Squads must be PvP Skull Worthy to guard - Squads must be PvP Skull Worthy to attack players - Squads must be PvP Skull Worthy to destroy resources - The Arena: Quick Travel Locations for Level 8, 12, 16, and 20 - The Arena: Battle over valuable crafting resources - The Arena: Fighters earn double PvP Skull Rewards - The Arena: Higher chance of SEARCH digging up items and fighters - The Arena: Guilds can set guards to block and control territory - The Arena: Blocking enemy movement requires 2 Guards per tile - The Arena: All resources restore as though in a Guild Hall Vault - The Arena: Your squad must be Skull Worthy to be in The Arena - Increased all XP gains, increased XP from PvP, and any battle loss

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1.3.1

April 27, 2017

- PvE-only players earn significantly more XP - Reduced gear requirements to make squad worthy of PvP Skull Rewards - Changed color of PvP-flagged players to be different from NPCs - Hotkey to open the Quest menu - Better variation in loot drops depending on the type of enemy - New free gifts at 600, 1000, and 2000 battle wins! - Players with PvP off won't get pulled into friend's PvP battle - Squads must be PvP Skull Worthy to attack another player - Hardcore fighters earn 2 PvP Skulls per kill - Killing hardcore fighters earn 2 PvP Skulls

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Heroes of Dire In-App Purchases History

$2.99

3,000 Silvers

Add 3,000 Silvers to your account in Heroes of Dire

$4.99

5,000 Silvers

Add 5,000 Silvers to your account in Heroes of Dire

$8.99

10,000 Silvers

Add 10,000 Silvers to your account in Heroes of Dire

$24.99

30,000 Silvers

Add 30,000 Silvers to your account in Heroes of Dire

$39.99

50,000 Silvers

Add 50,000 Silvers to your account in Heroes of Dire

$49.99

65,000 Silvers

Add 65,000 Silvers to your account in Heroes of Dire

$74.99

100,000 Silvers

Add 100,000 Silvers to your account in Heroes of Dire

Price History of Heroes of Dire

Description of Heroes of Dire

You are a powerful hero with an army of fighters raiding dungeons, hunting treasure, and discovering live Dungeon Master events! Join thousands of players in this new crowd-funded online tactical role-playing game for desktop and mobile devices! A unique strategic turn-based combat system pits you against challenging bosses, quests for epic treasure, enemy guild halls, and brutal gladiator arenas where crowd favorites live and die for your amusement! Players become part of the story when real Dungeon Masters craft custom events to forge an ever-evolving game lore! Staff and developers are available in chat every day to discuss improvements for the game based on your feedback. - SUPPORT - FORUMS - WIKI - ARMORY - www.DIRE.com Contact@Spellbook.com
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Heroes of Dire: FAQ

Is Heroes of Dire compatible with the iPad?

Yes, the Heroes of Dire software is iPad-compatible.

Who launched the app?

The Heroes of Dire app was released by Spellbook Studio, LLC.

What’s the minimum iOS version needed for the Heroes of Dire app?

The minimum iOS requirement for the app is 8.0 or higher.

How do users rate the Heroes of Dire app?

Heroes of Dire has a user rating of 4.7.

What is the main genre of the Heroes of Dire app?

Games Is The Primary Genre Of The Heroes Of Dire App.

What is the current version of Heroes of Dire?

1.4.5 is the latest released Heroes of Dire version.

When was the most recent Heroes of Dire update made available?

The date of the last Heroes of Dire update is October 3, 2024.

Do you know when Heroes of Dire was first made available?

The Heroes of Dire app was initially released on February 5, 2023.

What age rating does Heroes of Dire have?

The content advisory rating for the Heroes of Dire app is Spellbook Studio, LLC.

Which languages does Heroes of Dire support?

Heroes of Dire currently features the following languages: English.

Does Heroes of Dire belong to Apple Arcade's curated library?

Unfortunately, Heroes of Dire is not on Apple Arcade.

Are in-app purchases part of Heroes of Dire?

Indeed, in-app purchases are part of the offerings in Heroes of Dire.

Is Heroes of Dire tailored for Apple Vision Pro compatibility?

Unfortunately, Heroes of Dire is not tailored for compatibility with Apple Vision Pro.

Does Heroes of Dire use ad-based monetization?

No, Heroes of Dire does not use ad-based monetization.

Screenshots of Heroes of Dire

Heroes of Dire screenshot #1 for iPhone
Heroes of Dire screenshot #2 for iPhone
Heroes of Dire screenshot #3 for iPhone
Heroes of Dire screenshot #4 for iPhone
Heroes of Dire screenshot #5 for iPhone
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ipad

Alternatives to Heroes of Dire

More Applications by Spellbook Studio, LLC

Reviews of Heroes of Dire

Leave a Review Heroes of Dire
  • Great game, hoping it gets a revival soon.

    Great game. A little tweaking on the world map graphics and this beats any of its competitors. Really it shines on its own and I’d recommend more and more people play so it actually blows up lol wish you guys the best take care.
  • Keeps crashing

    I want to play this game it looks fun but after it finishes loading it crashes every time if you see this devs please help
  • Thanks for updating

    Yay, your back supporting this game