Live Reviews:
Haypi Kingdom: The Return of the King

Haypi Kingdom: The Return of the King

Games
Entertainment
Role Playing
Strategy
50 reviews
⭐️3.8 / 5
Rating
🙌177
Ratings
📼5 scs
Content
📦w/o updates
Updates frequency
🗣❌ unsupported
Your locale
🧾$0.99 - $99.99
In-App Purchase

All Versions of Haypi Kingdom

1.1.5

December 22, 2015

This app has been updated by Apple to display the Apple Watch app icon. A brand new building-War Hall is unveiled for assembling allies’ troops to wage war.
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1.1.4

November 30, 2015

1. Bug where some iPhone 4 users were occasionally getting stuck in the Tutorial has been resolved. 2. Occasional failure to receive push notifications has been solved.
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1.1.3

November 16, 2015

1.Embassy tab is open after the optimization. 2.Rewards for some of the daily tasks are adjusted. 3.Now you receive daily bonus EXP from waging war for 5 times most instead of 15.
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1.1.1

September 25, 2015

1.Technology of Marching to Oasis is added. 2.Soldier’s crop consumption in Royal Spot is decreased. 3.New building “Embassy” is introduced. Now members in alliance can aid each other to defend their cities. 4.New activity “Guard Your City” is on board. 5.Touch screen bug has been timely optimized 6.Attacker won’t get the troops info of the defender in scout report when the defender uses anti-scouting and the attacker’s troops counts is less than 1/10 of the defender’s.
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1.1.0

August 27, 2015

1.The set of plunder defense and attack defense are deleted. Thus are united into Defense so that players can choose not to attack when plundered. 2.The resurrection rate is revised. 3.New function for the home city building to be upgraded to Lv.25 is added. 4.Function for some sciences to be upgraded to Lv.25 is added. 5.Massacre function is newly equipped. You can massacre soldiers in enemy’s city after you take over. The soldier counts are calculated by the loyalty of the enemy city. 6.Royal Spot function is newly featured. Players now can dispatch their soldiers to a spot in order to escape from massacres. 7.Bug of sending solders out from a city in war has been well fixed. 8.Function of Resource Lock is added, which means some of the defender’s resources will be locked when the attacker’s troops are no less than 1/10 of his and also the marching time is less than 30 minutes. 9.Function of Marching Speed-up is modified to make sure that speed-up only decreases the percentage of marching time. 10.The World Map and Home City is modified. 11.Marching speeds of some arms have been changed. 12.Defense minister’s contribution to city defense boost is added. 13.New sciences like defense facilities and healing are added. 14.Function of other mails has been added. 15.The percentage of the injured soldiers for the defender is enlarged while that for the attacker is reduced. 16.Resurrection rate and attack difficulty in royal spot is decreased.
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1.0.10

June 3, 2015

1.A new PVE level-Fire Chasm and a new Trial Tower-Tower of Flames have been introduced. Relevant tasks have also been added. 2.Loyalty Boosters have been added with which you can boost your city's Loyalty. 3.The way that Speed-Up Card Ⅴ works has been changed. Now the cost is determined by the length of remaining time. As a result, Speed-Up Card Ⅴ has been replaced by Instant-Finish. 4.Cities (manors, forts, castles…etc.) can now be abandoned (not applicable to main city). 5.Functional buttons have been added to the Building Upgrade feature, giving players quick access to corresponding options when you are lacking of some resources or a preconditional building hasn't met the level requirement. 6.The unresponsive error occurring when you recall troops from oases has been fixed. 7.Previously, when your main city's troops have maxed, troops from your lost branch cities were still sent back to it, causing the main city troop count to exceed Barracks' maximum capacity. Now this error has been corrected. So hereafter, the remaining troops from your lost branch city will no longer be sent back to your main city after its Barracks' max capacity is reached. 8.Beginner's Guide has been optimized. Newcomers will know how to play quicker than before with the newly-added arrow indicators. 9.Restrictions have been applied to simultaneous warfare queues. You are now only allowed to send out 5 warfare queues from each city at the same time. 10.Previously, when the defender lost a combat, s/he still received EXP. and prestige from it. This bug has been fixed. 11.Technological effect now displays normally in marching speed. 12.Technological effect now displays normally in troops' overload. 13.All troops' MDEF has been raised. 14.Previously, troops' performance is halved when crops are insufficient. This restriction has been adjusted, so from now on, when crops are insufficient, troops' general performance will no longer be halved but only their ATK is decreased.
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1.0.9

May 12, 2015

1.Several modifications have been applied to PVE levels and Trial Towers: a)They've become more challenging. b)Healing Rate in PVE levels and Trial Towers have been increased. c)You will get better drops from passing the 10th checkpoint of each trial tower from now on. 2.Epic Hero Card mechanism has been modified. From now on when you refresh your Tavern with the epic card for a certain amount of times, a random legendary hero will be guaranteed. 3.A Tome of Heroes has been introduced, through which players can check all the heroes and their details. 4.The troop force of sorcerers, catapults and royal knights in On Guard activity has been decreased. Soulstone output upon the mentioned troops' sacrifice has also been decreased. 5.Respective troop's MDEF has been increased. 6.Royal spots have been added to Dailies > Activities. Players can acquire soulstones by occupying those spots on the world map. 7.From now on, if you take over a player's city (manors, forts and castles…), all inner city buildings' level will be decreased by 2 and the outer city resource buildings by 1. 8.The insufficient transport teams' error in Market has been fixed. 9.Previously, some cities'(manors, forts, and castles…) loyalty got stuck at 25 and never restored, this issue has been corrected. 10.From now on, when you are being attacked or plundered, you can quick-access the target city (or the city where the target oasis is attached to) by tapping on the horse icon. 11.The rule of Plunder activities has been changed. Now it is also count into the activity score if you plunder a player's resource buildings. 12.Previously, when your main city's troops have maxed, troops from your lost branch cities were still sent back to it, causing the main city troop count exceeds Barracks' maximum capacity. Now this error has been corrected. So hereafter, the remaining troops from your lost branch city will no longer be sent back to your main city after its Barracks' max capacity is reached.
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1.0.8

April 2, 2015

1. The way of using multiple items has been simplified, making it more convenient to use certain items. 2. The NPC heroes' level bug has been fixed, bringing more challenge and fun to gameplay. 3. The combatant waiting mechanism has been optimized significantly. 4. New push notifications have been added. From now on, you'll receive push notifications when your resource building reaches its temporary capacity in the outer city. 5. The overload display error occurred when initiating a plunder or an attack against other players has been fixed. From now on, you'll get the correct Total Overload. 6. The error occurred when claiming rewards amongst players who rank the 9th and 10th place in "On Guard” has been fixed.
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1.0.7

February 27, 2015

1.Strategy has been implemented to Barracks Defense. From now on, players will be able to set up customized configurations against attacks and plunders from their enemies via the Attacked/Plundered tabs in the Barracks. 2.More options have been added to defense configuration. You can now assign your troops to defend against “Ranged Troops” or “Melee Troops”. 3.New defensive facilities have been introduced, they are: Trap, Log and Spear. 4.Equipment Upgrade and VIP level-up info have been added to scroller news.
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1.0.6

February 5, 2015

1.Special Bonus has been added. Certain content(s) of the Level Rush Reward has also been changed. 2.Troop relevant technologies have been added to Alliance Tech. 3.A new gold package- Beginner Pack has been added to the AppStore in-app purchase list. The new package costs $ 0.99. 4.“WhereToGet” info for materials have been optimized, making it more user-friendly (Forge > Upgrade > tap on a material > WhereToGet). 5.VIP level cap has been raised to Lv.12. 6.New indicator has been added. Now when a piece of equipment can be upgraded, the system will give you an indicator. 7.New reminder has been added. Now when the hospital finishes curing, the system will remind you with an exclamation mark appearing on the top of the building. 8.The combatant waiting mechanism has been improved. 9.INVITE feature has been implemented. You can now invite friends to join forces via popular social networks/platforms. 10.Scarce resource buildings can now be removed. This adjustment makes it possible for players to rearrange the scarce resources as you develop and progress.
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Haypi Kingdom In-App Purchases History

$0.99

Gift Pack (30 Gold)

If you pay $ 0.99 USD, you will receive 30 gold.

$0.99

10 Gold

If you pay $ 0.99 USD, you will receive 10 gold.

$4.99

50 Gold

If you pay $ 4.99 USD, you will receive 50 gold.

$4.99

50 Gold

If you pay $ 4.99 USD, you will receive 50 gold.

$9.99

Gift Pack (310 Gold) + Resources Box

If you pay $ 9.99 USD, you will receive 310 gold with a Resource Giftbox.
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$9.99

110 Gold

If you pay $ 9.99 USD, you will receive 110 gold.

$19.99

230 Gold

If you pay $ 19.99 USD, you will receive 230 gold.

$29.99

Gift Pack (1050 Gold) + Resources Box

If you pay $ 29.99 USD, you will receive 1050 gold with a Resource Giftbox.
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$49.99

600 Gold

If you pay $ 49.99 USD, you will receive 600 gold.

$99.99

1250 Gold

If you pay $ 99.99 USD, you will receive 1250 gold.

Price History of Haypi Kingdom

Description of Haypi Kingdom

Haypi is proud to introduce Haypi Kingdom: The Return of the King. This new Massive Multiplayer Online Strategy War Game is the sequel to Haypi Kingdom, which was ranked amongst the Top 10 Grossing for 3 consecutive years from 2010 to 2012. Although it took the old team for 2 years, The Return of the King fulfills the genre to a further stage in gameplay, storyline, events and even art style. Set in the Middle Age, things are so restless in this kingdom of magic and darkness. The Rebels are rising, the Orcs are causing havoc, the Demons are pulverizing things on their path, and other Lords are coveting your resources…Strife and bloodshed are seen everywhere, homeless people are living in a desperate plight. You, as a feudal lord, will lead an army of bravery; besiege forts; conquer lands; recruit diversified heroes, and you'll also strategize your combat formations and go on an expedition thousands of miles away. You're about to save your people from suffering and chaos; construct a new superpower from the ruins; expand your realm and protect it from invaders. The bugle is now blowing again from the ashes and smoke of the battlefield. There's a folklore spreading in the word of mouth: "The Legendary King/Queen shall return in a blaze of glory, expel the monsters, dominate the whole kingdom and bring back peace and joy to the world ever after." [Quality Continues]: Same Team, Better Work. It’s all about strategy and war tactics; [Core Gameplay]: Build, Attack, Recruit, Train, and Develop; * A diversity of troops and technologies. * A variety of heroes and skills. * 6 races, creepy creatures, and a fabulous adventure. * 10 scenes, hundreds of levels, and interesting storylines. * Plenty of activities. * Vivid animations and exquisite artwork. * Synthesizing, Enhancing and disenchanting as you wish. [Allies Ally]: Join in Alliance, Buff up Selves; * Personal growth and team work blend. * Allies share Alliance Boxes. * Alliance Techs buff up allies' city development. [Player Interactions]: Collaborative tasks, chat and more; * Work together with other players from different regions to develop the world! * PVP tournaments, fierce combat and plunder; The King shall return! The glory days shall return! The whole kingdom awaits your return!
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Haypi Kingdom: FAQ

Is Haypi Kingdom iPad-compatible?

The Haypi Kingdom software is compatible with iPad devices.
Haypi Kingdom was created by Haypi Co., Ltd..
Your iOS device should have iOS 6.0 or later installed to run the app.
The Haypi Kingdom app has a consumer rating of 3.8 and gets mild reviews.
The App Category Of The Haypi Kingdom App Is Games.
1.1.5 is the newly released Haypi Kingdom version.
Haypi Kingdom released its latest update on July 4, 2024.
Haypi Kingdom was initially released on February 5, 2023.
The Haypi Kingdom app is rated Haypi Co., Ltd..
Currently, the Haypi Kingdom app supports the following languages: English, Russian, Chinese.
No, Haypi Kingdom is not on Apple Arcade.
Yes, Haypi Kingdom is equipped with in-app purchases for your convenience.
No, Haypi Kingdom does not offer compatibility with Apple Vision Pro.

Screenshots of Haypi Kingdom

iphone
ipad

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Reviews of Haypi Kingdom

  • Wont load on iOS

    Brings you to agreement with no agree or don’t agree options… leaving you stuck… have tried twice months in between and its a no go…
  • Couldn’t even start

    Tried to START the game and received a message that my device had reached the account limit. Alas I’ve never played this game before and this phone was new out of the box. I suppose the developers don’t want new players

    Glad I missed out on this one because it seems from the comments there are horrendous imbalances due to built-in exploits and the developers don’t seem to want to do anything about it.

    Overall, don’t bother. Go take a walk or something.
  • Stuck

    my game is stuck