Live Reviews:
⭐️4.5 / 5
Rating
🙌2
Ratings
📼0 sc
Content
📦~ in 1 month
Updates frequency
🗣❌ unsupported
Your locale
Subscribe to price changes:

All Versions of EYT Go/NoGo

2.35.0

May 3, 2024

- Option to reset settings back to default. - Other minor bug fixes.

2.34.3

March 12, 2024

- Better feedback for submission failure. - Improved feedback for QR connection codes. - Edit Study names for queued submissions. - Bug fixes.
More

2.34.2

March 11, 2024

- Better feedback for submission failure. - Improved feedback for QR connection codes. - Edit Study names for queued submissions. - Bug fixes.
More

2.34.1

March 5, 2024

- Better feedback for submission failure. - Improved feedback for QR connection codes. - Edit Study names for queued submissions.
More

2.34.0

February 2, 2024

- Added new QR code connection support. - minor bug fixes

2.33.1

November 20, 2023

- UI update for data queue management.

2.33.0

November 19, 2023

- UI update for data queue management.

2.32.1

November 7, 2023

- Compatibility update.

2.32.0

September 26, 2023

- Updated database support.

2.31.0

May 10, 2023

- Arabic language support - Fixes connection code bugs when room name changes on database - Other minor bug fixes
More

Price History of EYT Go/NoGo

Description of EYT Go/NoGo

Early Years Toolbox (EYT) Go/No-Go is an iPad-based assessment of children's inhibition (i.e., ability to control behavioural impulses). In this game, fish and sharks swim across the screen and children are instructed to tap the screen whenever they see a Fish (‘catch the fish’) and refrain from tapping when a Shark appears (‘avoid the sharks’). This game takes approximately 5 minutes to complete. Scores are presented on the final assessment screen. For more precise research applications, there are options to have the item by item data sent to a user-specified e-mail address or database. For more information, training videos and analysis resources, please visit http://www.eytoolbox.com.au Languages embedded: English, Arabic, Afrikaans, Chinese (Simplified and Traditional), Danish, Dutch, Finnish, French, Indonesian, Japanese, Korean, Mandinka, Mongolian, Norwegian, Portuguese, Shangaan, Sotho, Spanish, Swedish, Xhosa, Zulu, and more in progress About the Early Years Toolbox: The 'Early Years Toolbox' (EYT, for short) is comprised of brief, engaging game-like assessments of children’s self-regulation, executive functioning and vocabulary. These assessments are based on well-established and widely used measures, yet have been adapted and optimised on the basis of 20+ years of research experience working with young children. NOTE FOR RESEARCHERS: If using this app for research and/or publication purposes, please cite the following as the original source article: Howard, S. J., & Melhuish, E. (2017). An Early Years Toolbox (EYT) for assessing early executive function, language, self-regulation, and social development: Validity, reliability and preliminary norms. Journal of Psychoeducational Assessment, 35(3), 255-275.
Show less

EYT Go/NoGo: FAQ

Is EYT Go/NoGo compatible with iPad devices?

Yes, EYT Go/NoGo can support iPad devices.
The University of Wollongong is the creator of the EYT Go/NoGo app.
The EYT Go/NoGo app currently supports iOS 12.0 or later.
Users are raving about EYT Go/NoGo, which has an exceptional rating of 4.5 out of 5.
Eyt Go/nogo Relates To The Education App Genre.
The latest version of EYT Go/NoGo is 2.35.0.
EYT Go/NoGo updated its app on July 8, 2024.
The release date of the app was February 5, 2023.
This app is rated for ages 4 and up, and contains only family-friendly content.
The following list of languages is supported by the EYT Go/NoGo app: English.
Sorry, EYT Go/NoGo is not part of Apple Arcade.
Sorry, there are no in-app purchases available in EYT Go/NoGo.
No, EYT Go/NoGo does not provide support for Apple Vision Pro.

Screenshot of EYT Go/NoGo

ipad

More Applications by The University of Wollongong

Alternatives to EYT Go/NoGo

Reviews of EYT Go/NoGo

  • Another nice app from EYT

    I downloaded Go/NoGo and other apps from this developer, and each one was friendly but low-key and progressed at a reasonable pace. Data is available, and it was interesting to observe the children attempting the activities. In Go/NoGo, the child is asked to tap the screen when a clown fish swims past -- but the child is not to tap when a shark swims by. This required considerable impulse control from the children!