Fix: Some sound effects not playing following the last update.
3.0.1
September 15, 2021
Fix: Issue with game hanging at the Victory and Defeat displays.
Change: Updated some screen background images.
Change: Updated some button background images.
Change: Updates button highlights.
Change: Improved A.I. opponent.
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3.0.0
March 31, 2021
Add: Support for the Metal graphics system on all Apple devices, improving graphics performance.
Change: Updated the combat capabilities of Cavalry armed only with Pistols.
Change: Improved A.I. opponent.
Fix: Missing some mount dismount button options.
Fix: Some screen layout issues.
Fix: Invalid font selection on some buttons on some platforms.
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2.3.5
September 5, 2020
Improved: AI has received a pass to help improve performance.
Change: Some UI updates.
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2.3.4
April 23, 2020
Fix: Units may sometimes have been unable to attack adjacent enemy huts or tents unless charging.
Change: When a general ends alone in a hex adjacent to an enemy, after enemy shooting, it now evades if possible, or is destroyed.
Fix: Some units were not getting their shock combat bonus in a charge combat.
Fix: Some time flank attacks provided no benefit in combat.
Fix: A rare crash which could occur after charging.
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2.3.3
December 19, 2019
Fix: Some line of sight issues from high hill hexes across lower hill hexes.
Fix: An issue where changing formation while leaders and artillery are in the same hex could sometimes cause a crash.
Change: Improved map zoom.
Change: Base line of site range increased.
Change: Faster A.I. turn execution.
Fix: Sometimes a unit would advance after combat and end adjacent to an enemy unity.
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2.3.0
November 6, 2019
Fix: An issue with units in column not changing formation to attack.
Fix: A bug which could cause units that merge to not register on the strength meter.
Fix: Missing icons in combat analysis.
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2.2.0
September 24, 2019
Fix: Cavalry can once again move over fences.
Fix: Artillery can no longer move over fences.
Change: Some minor tweaks to the UI.
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2.1.0
June 19, 2019
Fix: A bug affecting the Low Ammo mechanic has been tracked down and sorted.
Fix: Artillery units can once again merge with infantry units.
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1.6
January 5, 2019
Fix: Could crash while loading on iPhone Xr.
Change: iPhone and iPad: Major improvement to the map zoom feature (use two finger pinch to zoom in/out).
Changed: iPhone and iPad: The game is now optimised to used all the available screen space at the best screen resolution for each device.
- One some newer devices the game image was stretched.
- On some newer devices the game had a black border.
Note: An update is in development to better support the space around the 'notch' and the curved displays on iPhone X, Xr and Xs models.
Change: Game performance is much faster and graphical execution smoother.
Add: The ability to unlock all scenarios in the settings menu.
The gameplay isn’t terrible, it plays about as decently as any of Hex Games’ other civil war titles. However I don’t really like the mechanics used in this game such as not being able to attack while in column formation or the general lack of effectiveness regarding artillery. Other than that it isn’t that bad of a game.
No more purchases with hexwar
Until games are working properly!
Great game, one flaw
Great, as these games usually are. The only quirk was the artillery seemed very ineffective against infantry at close range. It never seemed to inflict multiple hits unlike in their other games. Double canister at point blank range should only cause 1 hit point loss. Other than that it is perfect.