
Free
About
Your best accomplice is yourself—one loop earlier.
In A Second Alibi, you plan a short infiltration, record your route, and rewind time. Your previous run returns as an echo, repeating every step and interaction with the same timing. Leave one echo on a pressure plate, send another to a terminal, and use the opening they create to reach the objective.
Every case is a handcrafted logic puzzle. There are no random hit chances and no gear upgrades that replace a solution. Observe the room, refine your route, and coordinate several versions of yourself with precision.
WHAT AWAITS YOU
• 72 handcrafted missions across nine dossiers
• deterministic time loops with exactly repeating echoes
• pressure plates, terminals, relays, registers, and persistent changes
• zero-to-three-star ratings and best-route records
• two special cases that use the phone's movement and posture
• a fully equivalent touch alternative for every sensor challenge
• local progress with no account, mandatory cloud, shop, or pay-to-win
• play in English or German
ADS WITH CLEAR BOUNDARIES
An interstitial can appear only after three to six successful missions—never during a puzzle, after a failure, or after a reset. The first hint is always free. Only the second, more specific hint can be unlocked through an optional rewarded ad.
The campaign and local progress do not require an account. An internet connection is required to load ads and privacy options.
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What's New in A Second Alibi
1.0.0
September 20, 2026





