Well done indie souls-like
I can really tell a lot of care and effort went into this, the camera does cause a bit of issue though, I think controller support would go a long way but a fixed over the shoulder view could be welcome as well, I look forward to future updates
Only one thing I liked is the quality great game but
I played 10min and deleted it. Panning is unwanted and rubbish. What's the point of panning the camera? Learn from the game “Pascals wager” how cool and fun it is to play, it has a glitch when approaching the doors it doesn't move properly, and the buttons don't work properly when the enemy attacks you and you're stepping on the defense button. The shield doesn't unlock immediately, but after you take damage, the shield does. What do I do and the benefit of the shield here after taking a hit? It does not contain a jump button on the sides when enemies attack you to avoid damage, it has many defects, it is not recommended to play and enjoy the time, it needs a lot of improvements and improvements.
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Response from developer
I understand that you don't like to move the camera, I'll make sure to add an option to auto panning in the next update, the level will reset when dies so you have to get the same key again, but it gets easier if you explore first. The shield is not really a problem but a different approach but I will make sure it gets more detailed and explained, to avoid critic attack use the roll, so you can roll a lot in this version. The next Update will have NPCs that can help, more weapons, a level system, magic, healing, summon, more levels, and more bosses don't give up it's just the beginning of this Universe.








