Question
My favorite game
Good game
Game đi xuống à
面白い!
いくつか修正して欲しいところがあります!
⭐︎帝国モード
①左上の惑星全体を見るボタンを押した後に通常画面に戻ると惑星や宇宙船を選択できなくなる
②敵の行動として、惑星を植民地化する前に移民を送っているのは良くないと思います
③廃棄物の削減などの技術研究が終わると出てくる「最適化しますか?」が正常に動作しない(全惑星一括で分配を設定する手段が欲しい)
④敵の移動経路をそのままマップに表示してほしい(個別に船をタップしなくても良い方法が欲しい)
⭐︎ロールプレイングモード
①味方が鉱石を掘ってくれない
②浮遊している同一の物品を味方がそれぞれ引き寄せてしまう
③ボタン配置を変えられるようにして欲しい
④他の星系に移動する時に味方の船がついて来ない(出発地点の港に寄港したままになってる事があります。また、旗艦によってついて来たり、来なかったりします)
еапыавые
Really disgusting
Response from developer
Thanks for the feedback. But no Alice Weidel in the app, can you explain more?
Good effort, needs more work
Needs improvement
Stay up all night!
Masterful Recreation
Masters of Orion
Наземные атаки
Amazing
Rips off Endless Sky for “new game mode”
Furthermore, the port is not of a particularly high quality. The UI text within the “Space Explorer” mode is so small as to be nearly unreadable, there is no access to the Endless Sky preferences/settings, the interface buttons are poorly-designed and poorly-explained, and the flight controls are horrendously laggy.
Response from developer
Thank you very much for the feedback with so much detail information. Really appreciate your help. 1. Attributions link was provided on license page. Tap settings button on the home page, then tap licenses button to find the link back to the copyright page. 2. No recent plan to change the container app and other modes’ licenses to GPL 3+. That new mode is removed from the container app totally on version 1.1.3 to fulfill GPL 3+ license requirements of endless-sky. (1.1.3 released) 3. Agree with you. Small screen device may not be a properly platform to play this type game, too many information need to show and hardly to pick suitable font size. Another reason to remove this mode from the container app.
Wonky ui and controls
Master or Orion
Fun times
So close
Where it lacks is there is no tactical ship combat and battles appear to be decided in a simulation where you get the basics, how many ships participated and who won which is ok but fails for several reasons.
#1) you can’t see how your ship designs played against the AI so adjusting for a different outcome is almost a guessing game
#2) it almost seems as if the winner is the one who brings the most ships to the table regardless of tech or design and it appears as if the winning side doesn’t sustain any losses?
As ship combat decides much of the end result I had to delete this game as it left me frustrated. Mind you I just started back playing MOO prior to getting this so I have a good feel for how ship combat plays out
