Age of Sovereigns

Age of Sovereigns

by Wouter Flohr

9 ratings
13 reviews
Free
In-App PurchasesWith Ads

Details

  • Released
  • Updated
  • July 13, 2026
  • August 29, 2026

Features

Age of Sovereigns screenshot #1 for iPhone
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Age of Sovereigns screenshot #3 for iPhone
Age of Sovereigns screenshot #4 for iPhone
Age of Sovereigns screenshot #5 for iPhone
Age of Sovereigns screenshot #6 for iPhone
Age of Sovereigns screenshot #7 for iPhone
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About

Engage in real-time strategy by conquering castles on a shared map. Coordinate attacks, manage resources, and form alliances to dominate. Climb leagues and customize your playstyle with a deep talent and gear system.

Real-time strategy gameplay
Castle conquest and city attacks
Clans and alliances
Seasons and leagues
Talent tree and gear customization
Map-based buffs and temples
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What's New in Age of Sovereigns

1.8.5

August 29, 2026

A world that is alive, and has a climate - The map is no longer a painted backdrop. Meadows roll, windmills turn their blades, farmsteads sit in wheat fields, campfires flicker, mines dig into the mountainsides, boats sail shore to shore, caravans ride the dirt roads between your cities, deer and horses graze the hills, and brooks wind down to the sea. - The world has regions now: jungle, snow and volcanic country, each with its own ground and rock, and wildlife that stays where it belongs. Volcanic land is cracked lava with lava running through the mountains, and the volcanoes above it smoke. - Main cities burn bright, with a rising flame on the golden star ring, and an enemy clan's cities carry a red ring with flickering flames while a war is on. Cities you can recognise - Every castle and town model is rebuilt. A castle reads as a castle, the keep rises instead of sprawling sideways, and the debris around neutral villages is gone. - City labels are painted banners now, in the colour of whoever holds the place: the level on the pennant, the troop count along the ribbon, and a countdown on a red strip while a city is under wall protection. - Decoration casts a soft shadow on the ground again, on every device and not just the fastest, so the map has depth. And the animals stand on the ground instead of sunk to the waist in it. Season events - The events screen is one window with a tab rail instead of two panels sliding in from opposite sides. Quests moved inside it, and missions became a grid of tiles you take in at a glance instead of a list you scroll. - Every running event gets its own tab, with its own mission board, its own currency and wallet, a shop (city skins with a rotating preview, potions, main-city changes, transfer rushes, chests) and a reward track that pays out as you earn. - One Events button below Shop badges the missions waiting for you, and every special offer gets its own button instead of sharing one. Plan ahead - Talent plans: pre-select where your future skill points go, past the points you hold, tier skills included. - Recall All: every city you own sends its garrison home in one tap. - An auto-upgrade item that keeps your cities rising evenly for 24 hours while you are away, at the same costs and rules as by hand. - Arrival notifications: tick the box when you send an army and you are told, push included, the moment it lands. Clans - The leader can rename the clan, war targets are marked on the map and the mini-map, officers see the last seven days of contributions per member, and the top clans and alliances earn diamonds at season end. Quality of life - Shop offers show and respect their daily purchase limit, Regroup takes every city in range again whatever it holds, and Equip Best fills your artifact slots too and picks by real total value, not by rarity. - Chat translation runs through our own backend, so it stops failing. - A full French pass across every screen, and hundreds of missing texts in the other languages. Fixes from your reports - Nearly 250 tickets from the community portal across this line. The ones that mattered most: Rally no longer freezes the game, your shield never breaks by accident, rally armies arriving after a target changed hands fight one combined battle, spy reports arrive on time, your own returning army is no longer reported as an enemy attack, and tapping Upgrade quickly no longer makes the level jump around. Under the hood - A large performance pass, so all of the above runs light instead of costing you frames and battery: over-modelled decoration thinned, the jungle no longer paying twice for canopy nobody can see, and every city and temple now shipping a map-only copy stripped of geometry the camera can never show.

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Subscription plans

Diamonds a day - 250

Build your empire with 250 diamonds + 8 hours shield

$17.991 Month
How to cancel Age of Sovereigns subscription ⁉️
8

In-App Purchases

$3.99

Diamond Starter

400 diamonds - the perfect starting point.

User reviews

10/10

Been a blast. From when I started to where it’s at now in such a short time shows the commitment and professionalism this Developer and his community team has for this game. Cannot recommend it enough.

Favoritism

Don’t matter they just gone deny it but it’s crazy how all these money spenders can get on say stuff but once u say something back u get blocked from saying what u want and defending yourself!!! But it’s cool tho the game not worth it keep playing million lords !!! Cause they let u say what you want and do what u want they don’t take away what war is so they can make money off people.. that’s all it is I been playing for 2 season and I still yet to get legendary equipment not 1 piece…
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Great strategy game

I have played many games similar to this in the past and feel like this is the best one I have played so far. Most require a lot of money after you play for a while but this one seems like you don’t have to pay to play. The Developers seem very responsive and honest, and the whole community seems great! 100% recommend!
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Actually a good game.

This is actually a good game, it’s a replica of million lords but much less pay 2 win aspects, much more and much better mechanics then million lords too, this game is genuinely just better then million lords by a mile. The only problems i have with the game (bearing in mind this game is like a month old), the first problem is the performance of the game when opened for a long period of time, as performance degrades significantly when played for 30+ mins, the second problem is the bug where the city you level up sometimes doesn’t apply, you can press upgrade but it doesn’t go up or the level ends up going down rather then up, this is something that generally needs to be fixed pretty quickly. i also believe the Ui needs to be polished abit more but i can’t complain too much because as i said this game is brand new compared to million lords that has been out for years and is still an absolute buggy mess. It’s extremely free 2 play friendly. All round this game is brilliant and i genuinely cannot wait to see what happens in the future. Good work devs you got a good one here.
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Wife and i

Dev said my wife cant attack me they call it like cheating lmao. So i cant fight my in any futur season , that include my roomate too. Juste because we live together.

Dont spend anytime in that stupid game

FAQ

What is the core gameplay of Age of Sovereigns?

Age of Sovereigns is a real-time strategy game where players conquer castles and cities on a shared map. It emphasizes strategic timing for attacks, resource management, and forming alliances with other players.

Does Age of Sovereigns offer offline play?

The description indicates a 'big shared map' with 'real players,' suggesting that online connectivity is required for the core multiplayer and conquest features. Offline play is not explicitly mentioned.

How does Age of Sovereigns handle multiplayer and alliances?

The game features clans and alliances with mechanics like donations, rallies, shared temples, and ranked clan wars. Players can cooperate and compete with others on the shared map.

What are the progression systems in Age of Sovereigns?

Progression includes climbing through seasons and leagues, earning rewards, and starting over in higher divisions. Players can also customize their playstyle via a talent tree, gear, and loadouts.

Is Age of Sovereigns free to play?

Yes, Age of Sovereigns is free to download. However, it does offer in-app purchases, which players can utilize to enhance their gameplay experience.

What is the age rating for Age of Sovereigns?

Age of Sovereigns has an age rating of 17+, indicating it is intended for mature audiences. This is likely due to the strategic warfare and competitive nature of the game.

How often is Age of Sovereigns updated?

The game is in active development, with the latest version being 1.6.3 released on July 20, 2026. The developer actively incorporates player suggestions from the Discord community into updates.

What devices support Age of Sovereigns?

Age of Sovereigns is supported on iPhone, iPad, and iPod devices. It is available in 18 languages, making it accessible to a global audience.