
Free
About
Ten bosses. Two hearts. One difficulty.
AI Destroyers is a run-and-gun boss rush set inside a neon grid. Every process you fight is a construct of light — a founder, a data baron, a paywall, an algorithm that watches you back. Each one telegraphs its attacks. Each one punishes you for missing them.
There is no easy mode. There is no way to grind past a boss you haven't learned. The only way through is to read the wind-up and answer it.
THE FIGHT
Dash through bullets. Parry the pink ones out of the air mid-jump. Crouch to slide under what you can't jump over. Build cards to spend on EX shots, or hold five for an overdrive that clears the screen.
Five weapons, swappable on the fly — peashooter, spread, chaser, lobber, and a charge shot that rewards holding your nerve.
THE BOSSES
Each has three phases and reconfigures between them. A wind-up swells the construct, pulls rings inward, and leans it toward you — so you always know what's coming, and you have no excuse when it lands.
Chad Disruptington. Baron von Datamine. Gigsy. Lord Paywall. Promptron-9000. Moonboy Rockets. The Algorithm. Mr. Synergy. AGI Toaster Deluxe. The Shareholder Hydra.
THE GRADE
Every fight is scored on time, parries, hits taken and overdrives. A perfect clear earns an S. Most players will not get one.
BUILT FOR TOUCH
Left thumb anchors a stick wherever you press. Right thumb gets the buttons. Aiming is automatic and firing can be too, so your hands are free for the part that matters — positioning.
No ads. No in-app purchases. No accounts. No internet required. Nothing is collected about you.
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What's New in AI Destroyers
1.0
September 22, 2026





