AI Labz:Build your tech Empire

AI Labz:Build your tech Empire

Idle Simulator & Puzzle Tycoon

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  • Released
  • Updated
  • August 24, 2026
  • September 14, 2026

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About

AI LAB: Build intelligence. Contain what you create. Your lab starts small: a training cluster, a power plant, and one AI architecture. Train a model and it earns for you, every second, even while you're away. But intelligence is a risk. The more powerful the model, the more likely it is to turn on you. Build it. - Raise AI across generations, NORA to ARC-7, each with its own traits, personality, and danger profile. - Construct the lab on a living 3D map: GPU racks, sandboxes, a research lab, a cryo cooler, and a power plant that tiers up from a diesel yard to a nuclear reactor. - Expand across five territory sectors, and spend research points on a tech tree to unlock stronger, riskier models. Contain it. - When a model misbehaves, investigate the evidence: system logs, network maps, model behavior, then solve a procedural puzzle to contain it. - Puzzles change shape every time: ciphers, logic traps, pattern breaks, data anomalies, and hands-on minigames like rewiring a live circuit against a ticking clock. - Work against the deadline. Wrong answers stack up. Let it slip, and the incident becomes a breach Live with the consequences. - Escaped AI is not a pop-up. It's a problem. A model that gets out drains your credits and bleeds threat until you run a recapture incident and bring it home. - Manage your threat meter: bench a model, invest in sandbox and security, and decide exactly how dangerous you're willing to become. - Power is a real budget. Your fleet draws electricity, and a lab you can't feed shuts down until you rebuild. An idle game with a spine. - Your lab works while you're away. Offline progress pays out when you return. - The simulation runs on the server, so the economy is fair and the rules can't be bent by editing a local timer. AI LAB is free to play. Watch optional rewarded ads for a boost when you want one, or go PRO to remove ad prompts and shorten containment cooldowns. terms & conditions-https://ai-labz.xyz/terms privacy-https://ai-labz.xyz/privacy children safety-https://ai-labz.xyz/children-safety
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What's New in AI Labz

1.0.26

September 14, 2026

- Every solved incident now pays out a containment chest instead of a plain reward line. The chest lands in front of you and you tap it open yourself — the lid pops, then chips, credits and research come flying out one tap at a time, and a pulsing tap hint shows you exactly where to press. Its grade matches how bad the incident was, from Common all the way to Legendary, and there's always a small chance it opens a grade above what you earned. - The lab level track is now something you actually press. The next reward you can claim sits front and centre as a big, breathing marker that glows green and takes your tap directly, the page opens on it instead of making you hunt for it, and a CLAIM ALL pill appears whenever you've got a backlog waiting. Collect a level and the track slides up to the next one so the button is always under your thumb. - The doubling offer moved to where it makes sense: collect your level first, see exactly what it paid, and then decide whether to double it — the numbers on the sheet redraw with the bigger figures in place. No more saying yes to a reward you haven't seen. - Lab levels are a real chase now. The climb has been rebuilt from the bottom up so early ranks come quickly and the top of the ladder is something you work toward for the long haul, and putting out fires in the lab now earns you a little rank progress too, on top of everything you get for solving incidents. - Objective rewards no longer repeat themselves. Every rung still pays credits, but the second reward now rotates between research, star chips and lab rank, so the chain stops feeling like the same payout over and over. - Bug fixes

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