Game is super buggy. Is it maintained?
Difficulty seems to be the worst part of the game
Meh...
Repair Station?
For instance Repair Base. I want it. Don’t know how to get the option to build it. Can’t even find it through google.
Researching techs..doesn’t show what level your tech is until you try to upgrade it.
Awful
Brilliant game
Thanks for updating!
Best Game Ever!!
After that enjoy!!!
I suggest iPads only.... just not the same on an iPhone.
Promising game involves too much repetition and micromanagement
Some annoying and unnecessary bugs. If fuel converter gets disconnected from network, you cannot reconnect it. You must build new one from scratch - however, you generally restart at the level of fuel you previously generated. Malocs attack frequently, requiring you to fix damage every few minutes. I assume this is intended to add challenge, but mainly it creates tedium, repetition, and excessive micromanagement. If construction station gets disconnected, you can’t reconnect it. Fairly one-dimensional game that plays the same each time. Boredom sets in quickly. Weird combination of tower defense and 4x that does neither well. Game is played in “real time”, which makes it feel longer than it really is and seems mainly filled with repetition - repeatedly playing defense against Maloc attacks. Inability to “automate “ many aspects results in a higher level of micromanagement than most are probably used to in4x games. One of the few games I regret having devoted hours to in the process of mastering it. Not in the same class as Civ or Starbase Orion. Agree with other reviewers that tutorial is not helpful. With most 4x games I check out online user groups. It is perhaps telling that I could find none, which suggests there is not a dedicated user base. I assume that like me most players soon move on to other games. There is only one way to win, and you generally just have to follow the same pattern to win each time, unless you encounter one of the bugs mentioned earlier that require you to redo prior constructions. Once you have the ark ship built, a massive Maloc attack is triggered, yet again adding to the repetitive nature of fighting those ships - the only thing of note that ever happens in the game, and it is the same over and over.
Pro:
Graphics are good quality and handled by an older iPad model. Most items have an “I” symbol associated which allows you to quickly go to an explanation of the item and sometimes helpful hints. While the first hour or so involves some frustrating trial and error learning due to the mediocre tutorial, after that the logic of game and interface are easy to handle. With practice one learns to handle recurrent issues, like shortage of food- prioritize colonization of food producing planets, terraform food producing planets, and research faster harvesting of food.
I deleted the game but would be interested in a richer version 3 that incorporates some automation, ability to take offensive with Malocs, and perhaps additional complexity such as diplomacy or planet development.
Fair
Great game very frustrating
Alien tribe 3?
Free stuff
Pretty good
Challenging Game
The Developer and designers should continue their work in creating more complexity but using the same model. The Universe came be expanded and the solar systems more diverse, additionally add complexity to the planets, allow for the development of cities, nations etc
Overall very good job
