The 2009 kingdom is back!
Rovio made the right strategy decision by developing this game himself... There is a bigger project than ABMovie3 and that is this game. Please don’t think I’m exaggerating, but I’m talking about the Angry Birds game that will be the MOST POPULAR. If the right marketing, ads, especially global launch, the world of Angry Birds will change a lot. Dozens of Facebook groups will be opened, exchange applications will be published, and everyone in the world will know about Angry Birds. This type of game is addictive to all ages and everyone plays. With the addition of the Run feature, the game has become very creative... I think let’s enter the game and buy everything, support Rovio. If they stop developing, I will leave the birds that I have loved for 14 years.
This game is your last chance, you can overthrow the throne of Rovio and Monopoly Go.
This game is your last chance, you can overthrow the throne of Rovio and Monopoly Go.
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Legendary
This is Angry Birds Rush. This game isn’t even fully released yet and it is legendary, imagine what it will be like fully polished. Very fun game to spend some time on, and dealing with other players makes the game feel very alive. 5 stars
$&($4&33&
6&326)&(;:22;($89
Yeah..
If gonna be honest, the last updates before micro transactions came along was fun, but this is a big shame and a pile of share to angry birds 2
Serviceable but needs work
As 23rd in the world as of writing this, formerly 19th, I have quite a few criticisms. I’m not sure if this is due to a lower playerbase (meaning few options for selection), my position in the leaderboard, or atrocious RNG, but the way the game works allows you to potentially attack the same person’s landmark several times (I’ve seen 7-8 in my experience) in quick succession, this combined with the energy system, low multipliers, and limited shields, effectively making lasting progress impossible at a certain point in the game. I went to sleep for 8 or so hours after completing a session with max shields, and went from almost being done with a world to being at the start again, and there is zero way to make back progress without immense luck (accumulating energy until you have an effective shot multiplier THEN getting lucky with subsequent attacks). Now, again, this could be due to my leaderboard position, but it still makes progression impossible. I feel like this could be helped by giving more ways to get free energy (e.g. duplicate shields, events), making landmarks cheaper (keeping the high risk but giving you more “checkpoints”,) more total landmarks (all cheaper to average the same price but spreads out potential attack points making repairs cheaper and less impactful) or simply widening the scope of who can become a target. I see potential for this game and I don’t want it to become a pay-to-win unbalanced mess.
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