Arc Unbroken

Arc Unbroken

Shield the Core. Stay Unbroken

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Free

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Details

  • Released
  • Updated
  • August 4, 2026
  • August 4, 2026
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About

Arc Unbroken is a portrait defensive roguelite built around one clear interaction: the core fires automatically while you aim a shield toward incoming threats. FIGHT A COMPLETE 30-LEVEL RUN Travel through six distinct sectors, each with its own geometric atmosphere, environmental pressure, enemy mixes, and boss. An approachable level-5 boss teaches the rhythm before later encounters combine everything you have learned. BUILD FOR THIS RUN Choose from 18 run-only upgrade cards across Bastion, Volley, and Resonance. Six upgrades and six fracture decisions let you shape a different build each run—without permanent progression. READ THE THREAT. TURN THE SHIELD. Every ranged pulse and dash has a visible source, warning, travel path, and impact. Block at the shield, protect the core, and respond to enemies including Rift Splitters and Phase Lancers. PLAY ON YOUR TIME Pause at any moment. Arc Unbroken saves one completed-level checkpoint locally so you can continue an active run later. Results recap your time, build, synergies, blocks, elite defeats, and damage prevented. • Portrait defensive play built for iPhone • Six bosses, including the evolved three-phase Breaker • Original geometric visuals, locally generated sound, and optional haptics • Reduce Motion, Differentiate Without Color, Dynamic Type, accessible menus, and threat descriptions • No account, ads, in-app purchases, analytics, tracking, or cloud sync Arc Unbroken stores only Sound/Haptics preferences and one temporary active-run checkpoint on your device. Live shield aiming remains spatial and sight-led.
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What's New in Arc Unbroken

0.1

August 4, 2026

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