Argentum United

Argentum United

Comienza tu nueva aventura

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Free

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Details

  • Released
  • Updated
  • July 14, 2026
  • July 27, 2026

Features

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About

Argentum United is a classic 2D MMORPG reborn: a modern reimplementation of the legendary Argentum Online. Explore a vast, persistent world, level up across distinct classes (warrior, mage, cleric, hunter, assassin and more), master spells and crafting professions, earn better gear and gold, join a guild, and fight in PvP and large-scale world events like tournaments and invasions. - Real-time online multiplayer - Dozens of classes, races and spells - Crafting, player trading and a living economy - Guilds, factions and PvP - World events: tournaments, invasions, happy hour - Free, no ads and no in-app purchases Join the community and start your adventure.
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What's New in Argentum United

1.1338

July 27, 2026

UC House Auctions If someone outbids you, your credits are returned to you immediately so you can keep bidding. Every new bid placed on a UC auction is now announced to all online players. If a bid is placed with less than 30 minutes remaining, the auction timer is automatically extended by 30 minutes. Dungeon Portals Portals leading into dungeons now place you at a random available tile upon entry, making each arrival point unpredictable. New Area A new corridor has been added at the DV entrance connecting it directly to Mines. Meditation When you stop meditating, the animation now bursts with a visual effect and your character glows softly while meditation is active. Character Market The seniority requirement for listing a character for sale has been removed. Any character can now be listed without time restrictions. Event Announcements Event messages such as time remaining, start, and end notifications now also appear in the subconsole in addition to the usual channels. Fixes Fixed an issue in player-to-player trading where transferring multiple stacks of the same item would only deliver one stack to the recipient. All units are now received correctly. NPCs that are already paralyzed or petrified can no longer be additionally immobilized when a player is standing directly in front of them.

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