
Astra: The Last Signal
Follow the signal home
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About
A signal pulled Mery's ship out of orbit. It isn't ours.
ASTRA: THE LAST SIGNAL is a story-driven third-person action-adventure. Play as Mery, a scout sent down to a valley of ancient ruins by Commander Rexa of the orbital fleet. Every relay you light answers to you. Every gate you open costs a truth. And the Heart under the valley is listening.
FIVE CHAPTERS
• The Fallen Signal — awaken in the wilds and follow the pulse under the rocks.
• Heart of the Ruins — wake the sanctuary's mechanisms and open the way.
• The Sunken Relay — cross a drowned marsh on stone piers, floating rocks and ferries that only move when their guardians fall.
• The Gates of Ash — three walled courts, an ash lake to cross, a sealed door with two locks and a lift to the last court.
• The Signal's Heart — tune the resonators, survive the guardians, and decide whether to light the Heart.
FIGHT, CLIMB, SOLVE
• Staff combat against Chompers, Spitters and armoured Grenadiers, in waves that open the doors ahead.
• Platforming over killing water, moving slabs, lifts and high walkways.
• Pressure plates, switches and counters that seal and unseal the ancient courts.
• Beacons save your progress; the campaign remembers every chapter you clear.
A STORY TOLD ON THE RADIO
• Fully voiced transmissions between Mery and Commander Rexa, with a relay that plays back your own descent log.
• Animated cutscenes for the arrival, the sanctuary and the ending: the fleet comes down, and Mery goes up to meet it.
BUILT FOR YOUR PHONE
• Touch controls with a virtual stick, jump and strike, drag to look.
• Three graphics tiers, from Performance to High with temporal upscaling, soft shadows and HDR.
• Sign in with Apple or Google to keep your campaign, or play as a guest.
The valley has not been quiet since.
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What's New in Astra
1.0.0
September 18, 2026






