
ATC: Approach Control
Air traffic control simulator
About
What's New in ATC
1.2
November 12, 2026
ATC: Approach Control 1.2 makes the aircraft fly like real ones. - Every type flies its own way: regional jets, narrowbodies, widebodies and the A380 climb, speed up and land at their own rates. A heavy climbs slower, and high up it can't be slowed below its clean speed. - Turns as airliners fly them: aircraft bank at most 25°, so the faster they fly, the wider they turn. The curved heading line shows it before you send. - True airspeed: you assign indicated speed; high up an aircraft covers more ground, and its label shows the real ground speed. - Racetrack holds: holds are flown as real racetracks with direct, teardrop or parallel entries. At Heathrow, Schiphol, Hong Kong and LAX the stacks are flown as charted. Select a holding aircraft to see its pattern. - Takeoff and landing rolls: departures roll down the runway before they lift off, and landing aircraft stay on the runway until they turn off. - Runway occupied: an arrival reaching the runway while it's still occupied goes around. It counts as a go-around but doesn't cost skill. - Clearer separation rings: rings are half the 3 NM minimum, so two rings touching means 3 NM apart. - Wake categories: regional jets are Medium, as ICAO classes them. - Departures on their SID are handed off wherever the SID leaves the airspace. Thanks for playing ATC: Approach Control! If you have ideas or run into anything, write to atc@apps.borovina.com
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