
About
What's New in AtlasCam
1.29
July 2, 2026
Travel Trips & Journey Grouping - Automatic Trip Clustering: AtlasCam now automatically groups away-from-home rides into travel "Trips," showcasing your adventures with custom summary cards, aggregate stats (rides, distance, time, top speed), and fanned route thumbnail stacks using RideJourneyGrouper. - "Your Trips" Shelf: Jump instantly to any trip using the new horizontal shelf at the top of your Past Rides tab. Interactive Map Filtering: Filter your rides by trip on the All Rides Map. Tapping a trip chip animates the camera to frame all associated routes in one smooth motion. Advanced Gaussian Splatting - Niantic SPZ Support: Natively preview .spz splat assets right inside the app, decoded with high performance using SplatSPZDecoder. - Dynamic View-Dependent Color: Render Gaussian splats with degree-1 Spherical Harmonics (SH1). Reflections and lighting now shift realistically as your camera rotates, evaluated directly in SplatPointCloudShaders.metal. Editor & Interface Refinements - Fluid Sheet Resizing: Resizing the Layout Editor's control panel now tracks your interactive dragging gestures in real-time using LayoutEditorSheetTopYPreferenceKey, eliminating lag-induced gaps. - Portrait Layout Optimizations: Portrait videos now stay perfectly flush against the sheet when resizing for a cleaner workspace. - Immersive Map Controls: We’ve replaced the default navigation bar on the All Rides Map with a transparent overlay and floating glass controls for an edge-to-edge view of your routes.
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