
Atto — Ticket Drop Timer
Millisecond onsale countdown
0 ratings
Free
In-App PurchasesWith Ads
Rating summary
About
A ticket drop is decided in milliseconds, not seconds.
The queue opens on the booking server's clock, not your phone's. The two are usually tens to hundreds of milliseconds apart, and that gap decides your place in line.
Atto reads the server's clock directly, and shows you how well it read it.
Measuring server time
An HTTP Date header only resolves to the second, so one read tells you ±500ms and no more. Atto probes at 137ms intervals so each request lands on a different phase inside the second. Once the offset narrows, it predicts when the server's second will roll over and aims at that edge. Twenty overlapping measurements fold the error down to the round trip.
The error bar stays visible
Instead of a label like "high accuracy" you get the measured figure: ±23ms. Sample count, rejected samples, best round trip, and how far this server runs from national standard time are all on screen.
Cached responses get dropped
When a CDN answers instead of the origin, the clock inside that response is frozen at the moment it was stored. Atto checks the Age and cache headers and keeps those responses out of the average.
Device drift correction
Your phone's oscillator runs seconds off per day. Atto measures the slope between syncs, extrapolates it to now, and re-syncs every two minutes while you wait.
Dynamic Island, Picture in Picture and Lock Screen
Choose Dynamic Island or Picture in Picture while you wait. Show a decreasing countdown or a corrected wall clock that advances toward your configured target, with three-digit milliseconds. Keep the timing in sight while using a booking app or webpage.
Haptics and sound
Taps begin at the lead time you set and end with one hard hit at zero. The whole pattern goes to Core Haptics up front rather than a timer, so zero does not move even if the screen stutters. Sound is optional and plays through the silent switch.
Practice mode
A recommended lead time is somebody else's number. Measure the gap between the buzz and your tap actually registering, then apply your own median.
Time sources
Over 300 sources across 14 regions, including Ticketmaster, AXS, StubHub, Interpark, e+, tixCraft and Damai, plus course registration sites and sneaker drops. Standard-time servers like NIST, NPL, PTB, NICT and KRISS are there too, and you can type any address yourself.
Free and paid
Everything that decides whether you get the ticket is free: full sync accuracy, drift correction, the on-screen countdown, haptics, every time source, practice mode.
One rewarded ad puts a single countdown on the Dynamic Island. A one-time purchase removes ads and keeps it unlocked. It is not a subscription. No ad appears within three minutes of your target.
Reading a clock takes one HEAD request. Atto never asks for an account and takes no part in the booking itself.
English, 한국어, 日本語
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What's New in Atto
1.0.1
September 17, 2026
Fixes the rewarded ad doing nothing when tapped. If an ad cannot be fetched the app now says so instead of spinning. The island unlock screen is reachable from Settings too.
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In-App Purchases
$2.99
Atto Pro
Removes ads. Island and Lock Screen stay unlocked.




