Augmented Theatre

Augmented Theatre

by Vladimir Gusev

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Details

  • Released
  • Updated
  • September 11, 2016
  • September 17, 2026

Features

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About

Augmented Theatre turns the phone in your pocket into part of the stage design. During the performance the production cues every phone in the house at once, over the venue's own Wi-Fi: • Surtitles — a line appears in your hand at the moment it is spoken, in any language, as large or as quiet as the scene needs. • Film and stills — video and photographs play on every phone together, started by a single cue and running in step across the room. • Light — a hundred screens fill with one colour, or a hundred torches come up together. • Touch — a pulse timed to a heartbeat, a knock, a tremor. • The theatre through the camera — the room seen through rain running down the glass, through heat rising off the stage, through scratched film, or turned around so the audience is looking at itself. • Scenery — hold a printed image, point the phone at it, and the set rises off the paper in three dimensions with video playing on its surfaces. • Sound with a place in the room — with headphones, a voice can be set down beside you and moved around you mid-sentence. Everything the evening needs arrives quietly while the audience finds its seats, over the venue's own network — no internet, no waiting, and nothing on screen until the show wants it. The app carries no advertising and asks for no account, and it does nothing at all until a production cues it: a phone that walks out of the building goes back to being a phone. For producers: shows are driven from Augmented Theatre Dashboard for Mac and iPad, which delivers the media and sends the cues. augmented-theatre.web.app
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What's New in Augmented Theatre

4.26

September 17, 2026

The heat look no longer crashes Sending the heat shimmer could kill the app outright on iPhone and iPad. Four faults stacked behind it, and all four are fixed: the clip driving the look carried a pixel aspect the video texture could not accept; a failure to build that texture ended the app instead of the look; starting the clip while the camera was already running left the camera briefly with nothing attached; and the camera looks never checked whether the audience had allowed the camera at all. A clip that simply will not open is no longer fatal either. A cleaner idle screen The two small icons in the corners had grown a grey disc behind them under the newest iOS, and the network glyph was drawing at a fraction of its proper size. Both are fixed, so the screen an audience waits in front of is black again.

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