Storm the gate. Hold the keep. Conquer the realm.
Barnstorm is a real-time PvP card battler. Build an eight-card deck, send knights, archers, war elephants and alchemist spells onto the field, and break the enemy fortress in three-minute castle sieges. Fuse two cards mid-fight to turn the battle around, then lead your clan to war for the castles of the realm.
HOW A BATTLE WORKS
• Every card costs Ember, so your deck is a plan: cheap answers and a few big threats.
• Ember refills as you play. In the last minute it flows twice as fast.
• Every fortress has a Gate, two Bastions and a Keep. Each Bastion is worth a crown; bring down the Keep for all three.
• Crowns tied after three minutes? One minute of overtime decides it.
FUSE CARDS MID-BATTLE
• Drag one card in your hand onto another. If the two are a recipe, they fuse into a stronger card you can deploy at once.
• Longbowmen and Fire Pot make Fire Archers. Lion Knight and Healing Draught make the Iron Lion.
• Six secret fusions hide in the Alchemist's Workshop. Follow the hints, brew one first and see your name on the recipe.
• Forge masterworks: gold-framed versions of your max-level cards, each with its own twist in battle.
THREE FACTIONS, 52 CARDS
37 cards to collect and 15 fusion cards to brew. Mix them in one deck:
• The Lion Order: heavy armor, disciplined longbows and war beasts.
• The Falcon Sultanate: raiders, hunting falcons and war elephants.
• The Alchemists' Guild: fire, brass contraptions and quicksilver.
SEVEN ARENAS
From a desert outpost to a siege over a river of molten lava. Each arena unlocks new cards, and the Trophy Road pays rewards all the way to 4,000 trophies.
CLAN WARS
• 21 castles on the realm map. The first clan to beat a castle's Raiders three times claims it.
• Rivals can attack: five players against five, one duel each, and the first side to three wins takes the land. Cards are capped at level 9, so skill decides.
• Castles pay daily tribute to their clan's members, and the top clans win weekly rewards. Weekends score double.
• Watch your clanmates' war duels live.
PLAY TOGETHER
• Friends: find players by #tag or name, chat one to one and challenge them to friendly battles.
• Clans: chat, donate cards and battle clanmates. Clanmates can watch your friendlies live.
• 2v2: make a party, share the code and fight side by side with a friend, each with your own deck.
LEGENDARY SKINS
Six Legendary skins, each a new character with its own attacks, moves and deaths: Cinder Lord, Ironhide Behemoth, Furnace Colossus, Ashfang Hounds, Wraith Riders and Storm Raptors. Your opponent sees them too. Skins are cosmetic and never change stats.
WATCH AND LEARN
• Battle Log: rewatch your recent battles at normal, 2x or 4x speed.
• Barnstorm TV: featured battles from every arena.
• Top 100: see who leads the ladder, open their profiles and copy their decks.
ALWAYS SOMETHING ON
• Four event modes rotate every 42 hours: Triple Ember, Sudden Death Siege, Mirror Match and Draft Duel.
• The weekly Siege Gauntlet: play until 12 wins or 3 losses.
• Daily quests, a 30-day Campaign Pass and mastery rewards for every card.
FAIR PLAY
• Free to play. Every card can be earned by playing.
• Caravans are earned by playing, and the odds of every random reward are shown in the game.
• Our server grants every reward and checks battle results.
• No ads. No sign-up: your progress is saved to your game account on our server. Link another device with a one-time code; an account plays on one device at a time.
Battle looks for a real opponent with a similar trophy count. If nobody is free within a few seconds, a computer-controlled opponent steps in, so you never wait long.
Barnstorm needs an internet connection for online play; Training battles work offline. It offers optional in-app purchases. Languages: English, Turkish, Arabic, Russian, Spanish and Brazilian Portuguese.
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