Interesting concept but not fully baked
Response from developer
Thanks for the feedback! it was specific enough to act on, and you were right on all three counts. Version 1.0.2 rebuilds the AI from the ground up. The time loss problem is gone: the AI now manages its clock and can't run itself out. It's also substantially stronger, especially at reading pinch tactics it used to miss entirely, and it varies its openings so games no longer start the same way. If you get a chance to try the new Hard mode, I'd genuinely like to know whether you think it puts up a better fight, and if it does, I'd be grateful if you'd consider updating your rating. Either way, thanks for taking the time to write it up.




