No sound?
.
Lacks End Game Content
Guild conquest appears to be a new addition in that direction, but generally speaking, the game does much more to get new players hooked than it does to keep advanced players engaged. For end game - we don’t want to just buy more stuff. We want to use the power we have built to compete with other players directly.
Adding new collector palaces is the wrong idea. Giant players will buy everything and be done the same day. These games have to have other gameplay that requires ongoing resource expenditure to both engage end game players while also balancing the playing field a bit by causing those players to spend big. Guild war gameplay is the best way to achieve this.
Nothing is free
Response from developer
Sorry the waiting times and ad pressure made the early game so frustrating. We understand how repeatedly stopping to wait or watch ads can break the flow, especially when you just want to keep playing. We’ve noted your feedback about the early-game timers and ad-based time reductions for the team to review. Thanks for giving the game a try and for explaining what pushed you away.
Another game ruined by ads
Ok
Response from developer
Yeah, I can see why you stopped bothering with appraisal if it feels like you wait an hour just to get another failed result. Same goes for repairs. And honestly, ads that drag on for minutes or repeat multiple times can kill the flow pretty fast. We’ll take a closer look at both the pacing around appraisal/repairs and the ad experience. Appreciate you sticking with the game for now and spelling out exactly where it starts becoming frustrating.
Good time game
Could be a good game
Response from developer
I can see why the pacing is putting you off. Waiting up to 10 hours to move one part of the game forward, then having ads as the main shortcut, can make it feel like you’re spending more time waiting than actually playing. The idea of one ad reducing time across multiple active items is interesting too, and we’ll keep that in mind when reviewing the pacing. The part where the game says the previous level isn’t complete even though it is sounds like a separate issue. If you can, please send a screenshot of that message to Hydodo.apps.feedback@hotmail.com, and we’ll take a closer look. Appreciate you taking the time to explain what’s getting in the way of enjoying the game.
Percentages
Tutorial is sooooo looonnnnnggg
Clients
Fun game
Don’t do it
Response from developer
We understand why that feels frustrating. If appraisal costs end up wiping out the value of the item, the whole system can feel pointless instead of rewarding. We’ll pass along your feedback on appraisal costs and item value balance. Thanks for being direct about what’s bothering you.
It’s ok
DO NOT WASTE YOUR TIME — THIS GAME IS A TRAP
I played hard and reached Level 19, but I have deleted this game and I am leaving this warning so no one else falls for it.
It pretends to be free, but literally every single thing you do — returning items, opening rewards, progressing, collecting anything — forces you to either watch an ad or pay gold. There is no real free play. Every step is blocked behind a video or a paywall.
It does not respect your time. It does not respect your effort. It just keeps pushing ads and payments non-stop. You will spend more time watching ads than actually playing.
Save your time, save your energy, save your money. Do not start. Do not waste days like I did. Stay far away from this."
Response from developer
We’re sorry the game left you feeling this way, especially after you put enough time into it to reach Level 19. If ads and Gold start feeling like barriers to almost every step, we understand why that takes the fun out of playing. Your point about spending more time watching ads than actually playing is something we need to pay attention to. You clearly gave the game a fair shot, and we appreciate you being this honest about why you decided to leave.
Viel Zuviel Werbung
Response from developer
Wir verstehen, wie nervig das sein kann. Wenn nach Käufen ständig Angebote auftauchen und man zusätzlich Werbung schauen muss, nur um die Wartezeit zu verkürzen, kann das schnell den eigentlichen Spielfluss kaputtmachen. Wir nehmen Ihr Feedback zu den Pop-ups, der Werbung und den langen Wartezeiten ernst und geben es an das Team weiter.
Hi
Mobile Game Treats You Like A Real Player
What starts as an auction simulator quickly reveals itself to be a full, living universe. You’re not just bidding on items , you’re running errands, managing rentals, visiting the bank, fixing your cars, checking the stock exchange, stopping by the pawn shop, and even hitting the library. Every location feels purposeful, interconnected, and surprisingly efficient.
What stood out most to me is how fair the game feels. So many mobile games lock essential currencies behind paywalls, but here you can earn them through tasks, jobs, and gameplay. It rewards your time instead of punishing you for not spending money.
If you love games that feel like worlds, not just menus, this one is absolutely worth diving into. It’s immersive, it’s smart, and it’s refreshingly generous.
