About
What's New in Big City Run
1.1.1
August 11, 2026
- Added new road part content and route variations, including left/right/forward combinations for more diverse runs - Improved road spawning quality with better bounds handling, overlap checks, and obstacle placement behavior - Added anti-repeat logic for road prefabs so the same segment appears less often in a row - Updated Stadium Road Part Variant with visual/material improvements and corrected spawn area dimensions - Expanded scene decoration with updated street light prefab placement for richer city atmosphere - Improved camera reliability around roofs/occlusion with refined visibility checks and persistence tuning - Fixed a false “Daily Completed” notification that could appear after daily reset in specific score-record flows - Fixed redundant character re-creation when selected UUID is unchanged to avoid unnecessary runtime churn - Added interactive kickable object behavior and related gameplay-side performance/stability refinements
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