Great at first
The game is so much fun i love the idea of the block vlast style butblevels but once youvreach 151 there is no more levels at first they made it so that it was like block blast and you jist play forever but then they made a challange things where the levls are swapped to rounds but every week its resets back to round one and if they added more levels it would be perfect but at the moment not good
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When does the new levels come out???
Love love love this game. I reached level 156 now what? 🤷🏾♀️
Intrusive and persistent ads
I don't really mind ads in the game except if I don't want to get the game that's advertised I wanna be able to decline and then get back to the game, I don't want to feel forced to have to buy it just so that I can continue the game. Deleted your app because of those ads started happening. Was a fun game until that started but the ads made it unplayable
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Ads why?????!!!!
Why there are ads???!!! You are killing the fun with the ads guys. 👎🏻👎🏻👎🏻👎🏻👎🏻👎🏻👎🏻👎🏻👎🏻
Me gusta
Pero por que le borrar el inico y todo se me borro
Wrong information
I was on level 151 they updated it now it’s only unlimited and no levels anymore why bring levels then remove them it was a good game until they removed the levels
Starts ok
The actual game is amazing but im on level 151 and now waiting for new levels hope they is more updates coming to the game to
Level
Hello I am on 151 can we please have new level put on to the game and I also team aswell thank
Stopped working after update
Reached level 151 was asked to update for new levels. Did that and the game has stopped working.
Obstacle Ideas
I love this game I’ve played it for 3ish months and really enjoy it even this new update. I was wondering if any chance you could mix and match. Meaning make some levels have score goals, obstacle goals like the last version. Even moves maybe some even timed. Because each new obstacle you’re just “upgrading” to get a higher amount of points. Maybe add some events and more challenges. A couple of ideas for obstacles are the ones from last version gems, duck shooting, piñata, crystals. New obstacle ideas are: crates, chains (not for scoring extra points), apples, cups, printer. These things would make perfect added obstacles. Everyone wants a new style yes of course but we also really loved the old block star challenges. It’s Christmas time and there’s. No events…..
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Obstacle Ideas
I love this game I’ve played it for 3ish months and really enjoy it even this new update. I was wondering if any chance you could mix and match. Meaning make some levels have score goals, obstacle goals like the last version. Even moves maybe some even timed. Because each new obstacle you’re just “upgrading” to get a higher amount of points. Maybe add some events and more challenges. A couple of ideas for obstacles are the ones from last version gems, duck shooting, piñata, crystals.
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Need more levels
Loved the game got to level 151 and we need more levels I done beat it.
Block star: The cold hard truth
As a game designer myself, I have to say Block Star Puzzle Adventure is one of the best puzzle games I’ve played in a long time. The visuals are vibrant, the gameplay is smooth, and you can really feel the love and care the developers put into crafting this experience.
That said, I do feel like the game starts to lose a bit of its spark as you progress. After around level 70, the layouts begin to feel repetitive, and by level 100, you’re seeing a lot of the same designs. It makes the game feel a bit predictable, which takes away from the excitement of progressing further.
I really enjoy the different challenges that are already in the game, but I think it could benefit from more variety in obstacles things like vines, trees, or special blocks that need to be broken twice before they’re cleared. These kinds of additions would keep the gameplay fresh and make higher levels feel more dynamic and rewarding.
Don’t get me wrong, Block Star Puzzle Adventure is an amazing game, and it clearly has a strong foundation. But if the team wants to take it to the next level, I’d love to see them do something bold and new something no puzzle game has done before.
Ps not saying this game isn’t new or different just saying
Overall, it’s a great experience that just needs a bit more evolution to keep players hooked long-term
And something I would personally love to see is an open-world adaptation of this concept. I know that might be a lot to ask, but just imagine exploring different puzzle regions, each with unique challenges and visuals — it would make the game feel truly alive.
What I really want, though, is something fresh for the HUD and level select. Right now, it feels a bit basic — you just tap a button and you’re in. I’d love to see something more interactive and creative. Maybe a level map you can explore, or a hub where you can join clans, take part in events, and tackle daily puzzle missions.
Give players something beyond just clicking “Play.” Make the HUD part of the adventure — something new, something that pulls you in the moment you open the game. Idk just something different and new
That said, I do feel like the game starts to lose a bit of its spark as you progress. After around level 70, the layouts begin to feel repetitive, and by level 100, you’re seeing a lot of the same designs. It makes the game feel a bit predictable, which takes away from the excitement of progressing further.
I really enjoy the different challenges that are already in the game, but I think it could benefit from more variety in obstacles things like vines, trees, or special blocks that need to be broken twice before they’re cleared. These kinds of additions would keep the gameplay fresh and make higher levels feel more dynamic and rewarding.
Don’t get me wrong, Block Star Puzzle Adventure is an amazing game, and it clearly has a strong foundation. But if the team wants to take it to the next level, I’d love to see them do something bold and new something no puzzle game has done before.
Ps not saying this game isn’t new or different just saying
Overall, it’s a great experience that just needs a bit more evolution to keep players hooked long-term
And something I would personally love to see is an open-world adaptation of this concept. I know that might be a lot to ask, but just imagine exploring different puzzle regions, each with unique challenges and visuals — it would make the game feel truly alive.
What I really want, though, is something fresh for the HUD and level select. Right now, it feels a bit basic — you just tap a button and you’re in. I’d love to see something more interactive and creative. Maybe a level map you can explore, or a hub where you can join clans, take part in events, and tackle daily puzzle missions.
Give players something beyond just clicking “Play.” Make the HUD part of the adventure — something new, something that pulls you in the moment you open the game. Idk just something different and new
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