
BOMBER — Six Sparks, One Night
Climb six towers,floor by fl..
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About
Six towers stand over one town, and in each of them a daily task was left
undone. Where the work stops, the Quiet settles: colour goes first, then
sound, then the thing itself turns to grey glass. Six climbers go up the same
night to do the one job each tower has been missing — and you climb with
them, floor by floor, with a bag of bombs.
CLASSIC FLOORS, ONE RULE SET
• A maze of blocks, a three-second fuse, a blast that opens like a cross.
• Every floor hides a key and a lock under separate blocks: clear the
monsters, find both, climb.
• Power-ups worth keeping: an extra bomb, a longer flame, speed, a kick, a
vest, the remote.
• Die and the floor re-rolls; clear it and your gear climbs with you.
SIX CLIMBERS, SIX TOWERS
• 72 floors across six campaigns, each with its own place, terrain, monsters
and palette.
• Each climber starts with a different perk — the remote, the vest, the
longer flame...
• Every floor asks a question on the way in and answers it on the way out:
72 secrets build one story.
A WORLD DRAWN IN INK
• Everything on screen is drawn by the game itself — flat colour, one hard
shadow, light always from the upper left.
• The higher you climb, the more the Quiet shows: the palettes grey toward
glass.
THE LEDGER
• Under one block on every floor lies a folded page nobody asks you to find.
• 72 pages, six climbers' histories and a seven-chapter book, all readable
in the Ledger.
ADA'S TOWER
• Finish all six campaigns and a seventh, endless tower opens.
• No last floor and no second chances — climb for the record.
• Plays offline. No account, no sign-in.
• One optional rewarded ad: continue a lost run once per floor, only if you
choose to.
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What's New in BOMBER
1.0.1
August 18, 2026
• Ada’s Tower: out of lives? You can now watch an ad to retry the same floor (once per floor). • New card in Ada’s Gear: watch an ad up to 3 times a day to add coins to your purse. • Rebalanced the remote bomb’s price in the tower shop. • Fixed the floor counter showing a floor that doesn’t exist after clearing the last one. • Minor fixes and improvements.
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