Bounce Tower: Pinball Defense

Bounce Tower: Pinball Defense

Pixel Roguelike Tower Defense

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Free
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Details

  • Released
  • Updated
  • September 17, 2026
  • October 12, 2026

Features

Bounce Tower: Pinball Defense screenshot #1 for iPhone
Bounce Tower: Pinball Defense screenshot #2 for iPhone
Bounce Tower: Pinball Defense screenshot #3 for iPhone
Bounce Tower: Pinball Defense screenshot #4 for iPhone
Bounce Tower: Pinball Defense screenshot #5 for iPhone
Bounce Tower: Pinball Defense screenshot #6 for iPhone
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About

Your tower stands alone. The horde does not stop coming. BOUNCE TOWER is a roguelike pinball defense: fling balls from your tower, watch them ricochet through goblins, skeletons, imps and brutes, and build an arsenal wild enough to survive wave after escalating wave. Every run is a new build. Every bounce counts. DRAFT YOUR ARSENAL • 11 special balls — frost, fire, lasers, black holes, ghosts and more • Merge two balls into devastating hybrids: glaciers, infernos, laser arrays, singularities • Stack runes for raw stats and relics that break the rules — lifesteal, shockwaves, ricochet madness SIX TOWERS, SIX PLAYSTYLES Stone Keep, Crimson Spire, Emerald Hold, Azure Bastion, Golden Citadel, Old Chapel — each with its own stats, its own base ball, its own strategy. CLIMB THE UNLOCK ROAD 25 levels of new balls, runes, relics and castles — then endless mode to test your best builds. PLAY YOUR WAY Tap to aim every shot, hold for rapid fire — or flip on AUTO and let the tower fight while you plan the next upgrade. Quick runs, perfect for one more go. Missions, treasure chests, permanent upgrades — your tower gets stronger every run. How long can you hold?
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What's New in Bounce Tower

1.0.3

October 12, 2026

Bigger choices, smoother runs • Runes and relics now share one pool and 4 slots — every market mixes both, and every rune and relic levels up to III • Half of the unlockables are now available from your very first run, and the unlock road is much shorter • Rebalanced difficulty: enemies are easier to bring down across all levels • New HUD: empty slots are shown as sockets, base balls stack into one counter • Special balls now launch first from your tower • Background music no longer takes over your phone's media controls or stops your other music • Fixes for pick screens with a single option and the forge animation

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