
Bull Run: Stock Market Runner
An endless Wall Street game
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Free
With Ads
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About
You are a bull loose on Wall Street. Three lanes, one thumb, and a market
that speeds up the longer you stay alive.
Green candles pay. Red ones take a third of your margin bar and knock the
multiplier back down the ladder. Swipe to change lanes. That is the whole
control scheme and it takes about four seconds to learn.
THE LADDER
Every green candle nudges the multiplier up a rung. There are eleven rungs
and the last one is 75x. Almost nobody gets there, because a single hit
costs you tiers and the road is a good deal quicker at the top than it was
at the bottom.
MARGIN
Three hits and you are liquidated. GOLD HOUR gives you one. OVERNIGHT gives
you two and refills none of it, so a bad thirty seconds in that room is
usually the end of the run.
FOUR MAPS
WALL is a sodium-lit canyon at four in the morning, 1987.
THE LOBBY is eight metres of polished marble with smoke coming off the
floor. Every so often the building loses power and you run in the dark.
GOLD HOUR puts the sun straight down the street. One life, better pay.
OVERNIGHT shakes the floor, kills the lights, and now and then snaps the
whole frame sideways. It is the hardest room in the game and it pays like
it.
TWENTY-THREE BULLS
The Bagholder carries a duffel in each hand, both pointing at the floor.
Diamond Hands has fists cut from stone. Maximum Copium runs on two tanks
with the gauges near empty. The HODLer of Last Resort cannot be bought at
any price.
Every one of them carries a permanent edge: a higher ceiling on the
multiplier, a floor under your losses, a first hit that costs nothing, a
head start two rungs up the ladder. There are twelve trails to leave
behind you.
BEST OF THREE
Runs come in sets of three, and a set scores the sum of all three. There is
no such thing as a throwaway run. Close a set, take the bonus, start the
next one.
THE NEWS
Headlines land mid-run and you get nine and a half seconds to call it.
PRINTER GOES BRRR. PHONE: GONE. PROBLEM: NOT. There are a hundred and
twenty-two of them, and you will not see the same one twice in a day.
THE BOOK
Every run you have ever played, drawn as a curve. What a run is worth, how
far you usually get, which map you actually play, and whether your third
run beats your first.
WHAT IT COSTS
Nothing. There are no in-app purchases at all. The only advertising is
rewarded video you choose to watch, there is not one interstitial anywhere
in the game, and turning an offer down never takes back anything you have
already earned.
It plays offline. There is no account and no sign-up.
Bull Run is a fictional arcade game. There is no real money in it, no real
trading, no live market data and no financial advice of any kind. The
portfolio figure is a score. Nothing in the game can be exchanged for
anything outside it.
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What's New in Bull Run
2.3.1
September 12, 2026
• THE BOOK has a new performance chart: one group of bars per day, split by room, so every day you play draws a new set of bars. • Leaderboards now rank your own runs — no more invented rivals. • The bubble pop is red. It was the only hazard wearing the gold ring the pickups use. • The Bull Statue now shows how many runs you have left to unlock it. • A run-ending crash always offers the way back in, not one death in three. • Five character cards now state the edge they actually give. • Smaller fixes to the run-end screen, the Pit and the daily panels.
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