Pain to win
O jogo é ótimo, boa jogabilidade, bons personagens, boa estabilidade na conexão. Mas completamente pain to win. Não importa se você joga bem. Se o adversário estiver alguns níveis de poder ( que no caso acontece direto, umas desvantagem grotesca nas combinações de partidas chegando a 500k de poder de diferença) Você pode estar de shotgun e o adversário de sniper colado em você. Você não vai matar ele. Balanceamento ridículo nas partidas. Já faz 3 mais de 3 anos que eu tento jogar esse jogo. Mas hoje oficialmente desisti.
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Weak game developers
Biggest cash grab game, be better off watching and listening to paint dry than to play this. Cant even enjoy it with friends cos the devs don’t know how to fix anything lmao
So much fun, a few big issues
The concept and the execution of this game as a whole is amazing. It’s really fun to play and I’ve been playing for some years now. One of my favourite elements is the events you can take part in for currency, cosmetics, etc.
As others have mentioned, the matchmaking is poor; I consistently seem to match up against opponents with heroes of far higher power than me — which is clearly an issue. I would personally suggest a system similar to that of brawl stars, in which each hero would have its own trophy count and you match up against opponents in a similar trophy range. This would allow you to still match up based on skill level and progress, but you can also use new heroes as you unlock them without having to spend loads of time (or money!) getting them to a usable level.
My other problem with the game as that it has become increasingly pay to win over the years; it seems there is always a new hero and it’s always the most powerful — so you have to buy the pass if you want a level playing field.
Moaning aside, the game is brilliant and has the potential to be even better. I don’t see the pay to win aspect changing sadly, although improving matchmaking would benefit both the player base and zeptolab — please do this!!
As others have mentioned, the matchmaking is poor; I consistently seem to match up against opponents with heroes of far higher power than me — which is clearly an issue. I would personally suggest a system similar to that of brawl stars, in which each hero would have its own trophy count and you match up against opponents in a similar trophy range. This would allow you to still match up based on skill level and progress, but you can also use new heroes as you unlock them without having to spend loads of time (or money!) getting them to a usable level.
My other problem with the game as that it has become increasingly pay to win over the years; it seems there is always a new hero and it’s always the most powerful — so you have to buy the pass if you want a level playing field.
Moaning aside, the game is brilliant and has the potential to be even better. I don’t see the pay to win aspect changing sadly, although improving matchmaking would benefit both the player base and zeptolab — please do this!!
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Путь доблести - не продуманый
После 10к трофеев нет смысла играть, дальше пэй ту вин и сломанный рейтинг
Fun game
I love how this game plays and the hero characters are great. The main downside is that the purchases are far too expensive and unattainable. It would also be nice to be able to message other players once they are friends.












