訓練としてできる
英語も分かっておけば共同訓練のときに役に立つ(経験済み)
11c
Nice Try but not reflective of real world
Shot over!
Level 16! Please help
Bravo 4 zero
Mission 17 is impossible to clear
Response from developer
Hi sorry about level 16! you are right there is a bug. We will get this fixed and release an update soon. Update: New version has now been released with a fix for this bug, please let us know what you think
Mission 16
The convoy always gets attacked before adjusting fire impacts and I haven’t even figured out if I’m targeting enemy or friendly.
Otherwise, I love the game as is. Thank you for updating with additional missions. I had them before on Google Play, but not on IOS.
More future missions would be great, if I can get past # 16.
MISSION 16!!
Response from developer
Hi, thanks for the review and sorry for the radio silence. We have just seen your review and looked at level 16 and yes there is a bug. We will try get this patched and release an update soon. Sorry for all the frustration this may have caused! Update: New version has now been released with a fix for this bug.
Good start, hope for more updates and more mission types
Message to observers take way too long and is generally just time consuming by how slow it is.
First round impacts are guaranteed to be inaccurate which is a bit frustrating considering it takes 45 seconds to make a correction and see the next impact.
Would be great if this game included more mission types in the call for fire and be able to use MOE and MOF/C. It would be really cool to have more variety in a mission.
Response from developer
Hi sorry for the issues with level 16, this should be fixed now with the latest update, there was a bug that prevented you from passing the mission even if you killed all the insurgents. As for first round impacts always being off, this was by design. The original purpose of the app was for soldier to practice the process of adjusting onto a target, so we have deliberately added a random offset for the first round impacts. We are looking into further mission types, thanks for the feedback it is appreciated!
Great
Good Concept
Would be good to see it developed a little more.
Developers could look to add the following:
Multiple targets in different locations.
Ability to select which barrel you adjust a target with (so you can adjust and record multiple targets concurrently)
Static or moving friendly forces moving toward targets (for you to consider safety of when adjusting, ie) if friendly line of departure is heading from your position towards target it would force you to fire beyond target then creep your adjustments towards it.
Could also Add WP rounds to mask friendly movement.
Night time fire missions in order to incorporate Illume rounds.
