Type too small to read
Even on my large iPad I have to strain to see what’s written on the cards. I knew after two minutes that this wasn’t going to work for me, only wish I could get a refund because I will never be able to play this game.
One of the BEST RPG card games
Sissy the Spire was absolutely my gateway into the genre and Card Quest takes the best parts of it and gives it a new flair. Grinding over and over to get better equipment in one area so you can get the next upgrade in another area. Well worth the hundreds of hours that I've played.
Hurts my eyes
Maybe this game would work better on an iPad, but on a phone it’s painful to look at. I play a lot of similar games on my phone (Krumit’s Tale, Slay the Spire, Dawncaster), but this one legit made my eyes hurt trying to read the cards. I looked in the settings menu, but there were no options to modify the text size or resolution. I’m disappointed because otherwise I think I would have enjoyed this game :(
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Great game, But hard to see on iphone
Great game, buy it on steam. I was excited to see this on iphone and got it right away. Unfortunately its very hard to see the writing on the cards even on a iphone pro max. Most all the words are very hard to see. You would be better off playing it on ipad with a bigger screen. Other than that I am happy to support the developers on a great game. Check out there other game Card Survival its amazing and works well on iphone. Just wish that one dident kill the iPhone battery.
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Double dip
Great game! I was a little bummed to discover I’d bought it previously, though, for a fraction of this price and then it was yanked from my library.
I get technically why that happens when games change publishers and need a new signing key but it’s still a bad customer experience. Apple won’t change it until devs complain sufficiently about having to screw over their customers by proxy, so I’ll do my part by highlighting it here.
I get technically why that happens when games change publishers and need a new signing key but it’s still a bad customer experience. Apple won’t change it until devs complain sufficiently about having to screw over their customers by proxy, so I’ll do my part by highlighting it here.
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Absurd schwer
Das Spiel ist meiner Ansicht nach schlicht unmöglich.
Nicht mal das erste lvl ist schaffbar.
Es gibt keine Möglichkeit der Entwicklung.
Schlicht ein schlechter Witz.
Die grauenhaft schlechte Grafik ist noch das Beste an dem Spiel.
Nicht mal das erste lvl ist schaffbar.
Es gibt keine Möglichkeit der Entwicklung.
Schlicht ein schlechter Witz.
Die grauenhaft schlechte Grafik ist noch das Beste an dem Spiel.
Amazing game
HOWEVER, I am so sick of squinting to see anything. I have nevee played a card game in which I ahd to squint or there wasn’t at least an option. 1/5 simply because I cannot enjoy it.
How Is This Not More Well-known!?
A fantastic port of a desktop classic. Buy it or admit that you’re part of the freemium problem on mobile.
Fun to be had, but too expensive
Fun rogue-like if you’re into slay the spire and others with similar gameplay. Bunch of equipment and progression for each class which keeps the game interesting. BUT, with all that being said, man this is not an attractive game. I’m not sure why every single level is BLACK. This is so lazy and uninspired to not add any backgrounds behind enemies. It’s only good when you’re playing in bed because it doesn’t hurt your eyes I guess, but cmon devs, implement some simple scenery. The artwork just feels poorly executed because of it.
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An unknown, under-appreciated gem
I bought this game, and struggled immensely with the tutorial. And I mean immensely; I gave up on the game and deleted it. A couple of weeks later, I decided to give it another go, and still struggled with the tutorial, but managed to bull my way through. The problem is that each scenario for each character requires perfection, you can’t take a single point of damage; this does, however, mean that you have a very firm grasp of the tactics and weaknesses of each class.
Having finally managed to complete the tutorial, I have only just won my second game after ~4 months of play (on-and-off, i must admit…). And I have only just discovered every element the game (I think!). The main difference between this and other comparable card crawlers is that losing really isn’t a loss; you earn new items (equipment and usable items) that provide new cards for your character or other options in combat.For every location you clear with each character across three different campaigns (~33 individual levels - each with 7 stages within them and their own boss - all rewarding you with something to change your game), you unlock new items for that character (and there are also 4 characters, so in total you can earn ~132 unique items, plus rewards for beating the final boss that an be used across characters). This game is huge, and complicated.
It’s got a steep learning curve, but is well worth the investment of time and money to buy, unlock everything through IAPs and stick with. A massive thank you to the devs for creating such an in-depth game!
Having finally managed to complete the tutorial, I have only just won my second game after ~4 months of play (on-and-off, i must admit…). And I have only just discovered every element the game (I think!). The main difference between this and other comparable card crawlers is that losing really isn’t a loss; you earn new items (equipment and usable items) that provide new cards for your character or other options in combat.For every location you clear with each character across three different campaigns (~33 individual levels - each with 7 stages within them and their own boss - all rewarding you with something to change your game), you unlock new items for that character (and there are also 4 characters, so in total you can earn ~132 unique items, plus rewards for beating the final boss that an be used across characters). This game is huge, and complicated.
It’s got a steep learning curve, but is well worth the investment of time and money to buy, unlock everything through IAPs and stick with. A massive thank you to the devs for creating such an in-depth game!
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Too much
You know why there are no walkthroughs anywhere on the internet of “training” challenges? Because no one actually completed them, they are insanely difficult. It’s so frustrating it’s ridiculous. I requested a refund.
The Definition of a Hidden Gem
If you love strategy games, adventure games, or just GAMES, do yourself a favor and play this remarkable hidden gem.
I believe Card Quest pre-dates Slay the Spire, which would make sense since so many rock solid game mechanics are at play here. You will easily sink 50+ hours into this one (I personally have sunk over 100). With 3 expansive worlds to explore, 4 heros to master, multiple branching paths and dozens upon dozens of unique items, weapons and skill sets to acquire, you’ll mix and match them to try and conquer each gauntlet of unique enemies and bosses.
Cannot recommend this game enough - I’ve already purchased it 3 times (Steam, iOS, and gifted to a friend). PLAY IT NOW.
I believe Card Quest pre-dates Slay the Spire, which would make sense since so many rock solid game mechanics are at play here. You will easily sink 50+ hours into this one (I personally have sunk over 100). With 3 expansive worlds to explore, 4 heros to master, multiple branching paths and dozens upon dozens of unique items, weapons and skill sets to acquire, you’ll mix and match them to try and conquer each gauntlet of unique enemies and bosses.
Cannot recommend this game enough - I’ve already purchased it 3 times (Steam, iOS, and gifted to a friend). PLAY IT NOW.
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