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About
Game Rules
Objective
The player (blue circle) tries to catch the thief (red circle).
The thief tries to reach the exit (green door).
Map
A 5×5 grid.
There are two blocked cells (light gray/near white) that cannot be passed through.
Gameplay
The player taps a cell to move in 8 directions (up, down, left, right, and diagonals).
Each time the player moves, the turn advances and the thief also moves.
The thief becomes temporarily visible every 3 turns (invisible on other turns).
Win / Lose Conditions
Win: The player reaches the same cell as the thief.
Lose: The thief reaches the exit.
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What's New in Catch Thief!
1.0
January 9, 2026