CD2: TrapMaster

CD2: TrapMaster

DeckBuilding Trap Defense

2 ratings
12 reviews
$3.99

Details

  • Released
  • Updated
  • July 19, 2024
  • July 19, 2024

Features

CD2: TrapMaster video #1 for iPhone
CD2: TrapMaster screenshot #2 for iPhone
CD2: TrapMaster screenshot #3 for iPhone
CD2: TrapMaster screenshot #4 for iPhone
CD2: TrapMaster screenshot #5 for iPhone
CD2: TrapMaster screenshot #6 for iPhone
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About

Build a deck of lethal traps and skills to defend altars from waves of bizarre creatures. Explore over 100 bases, face diverse enemies, and utilize a treasure system for strategic gameplay.

100+ deadly traps and skills
Upgrades & Inscriptions
Over 100 bases to defend
45 enemies with unique abilities
Treasure system
Procedural generation for replayability
Events and encounters
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What's New in CD2

1.0

July 19, 2024

User reviews

Annoying bug makes it hard to see the map

Game is so far but there’s a bug that makes puts the enemies onto the map or something that gets all over the screen and blocks your view of everything! So freaking annoying when you’re trying to play, especially when the levels are getting harder and the bug gets more frequent. Please fix this and the game would be 5 stars.

Update: down to 1 star. it’s pretty unplayable in chapter 3 , trying to fight the boss but I can’t even see the screen with whatever they are blocking it with smh.
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Too many bugs

As title.

Worth playing, Buggy, Battery Drainer

I have played Story mode so far (roguelite). Very much like Dungeon Warfare 2, but with rogulite mode. I like it. Deck of cards that are traps (played onto the map) or skills (used) or powers (passive in-battle upgrades). The cards are varied and can reward curated build-crafting. On mobile, the UI is far too small. It is very difficult to select and read any of the icons because the display only shows while pressing and is under the pressed location. I can’t see through my finger to read the screen. Clearly this was designed only with mouse and keyboard in mind. There are even keyboard shortcuts displayed sometimes. Controls are generally good. Effects seem to match the descriptions as written except for the tower that is an exhaust and adds a copy into your discard. That doesn’t work. Main quibble right now is a visual glitch associated with golden enemies. When they die, their body glitches towards the camera somehow and goes around it so that most of the screen is covered as if inside a hot air balloon. This happens multiple times in a row making plays impossible (because the map view is entirely blocked). I wish I could turn off all death animations and instead have a fade out or something. This needs to be fixed ASAP. Uninstalled until it is.
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Awesome but buggy

A great combination of rogue-lite deck builder n tower defence! But please sort the bugs! I get scream ear when the golden minions die…also, a Japanese character exists on the magic mirror ( just fyi) and finally: please make the settings save my configuration! I love the game though, are you guan make more ‘books?’
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Worth playing, Buggy

I have played Story mode so far (roguelite). Very much like Dungeon Warfare 2, but with rogulite mode. I like it.
Deck of cards that are traps (played onto the map) or skills (used) or powers (passive in-battle upgrades). The cards are varied and can reward curated build-crafting. On mobile, the UI is too small. It is very difficult to select and read any of the icons because the display only shows while pressing and is under the pressed location. i can’t see through my finger to read. Clearly this was designed with mouse and keyboard in mind. There are even keyboard shortcuts displayed sometimes. Controls are generally good. Effects seem to match the descriptions as written. Main quibble right now is visual glitch associated with gold enemies. When they die, their body launches towards the camera somehow and goes around it so that most of the screen is covered as if inside a hot air balloon. This happens multiple times in a row making plays impossible (because the map view is entirely blocked). I wish I could turn off all death animations and instead have a fade out or something.
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Developer apps

FAQ

What is CD2: TrapMaster?

CD2: TrapMaster is a paid deck-building trap defense game where players craft a deck of traps and skills to defend altars from waves of enemies. It features over 100 traps, 45 enemy types, and procedurally generated bases for replayability.

How much does CD2: TrapMaster cost?

CD2: TrapMaster is a paid app priced at $3.99. There are no in-app purchases or advertisements mentioned for this title.

Does CD2: TrapMaster have ads?

No, CD2: TrapMaster does not contain advertisements. As a paid application, it offers an uninterrupted gameplay experience without ads.

What devices support CD2: TrapMaster?

CD2: TrapMaster is available on iPhone, iPad, and iPod devices. It is designed for iOS users.

What is the age rating for CD2: TrapMaster?

The age rating for CD2: TrapMaster is 9+. This indicates it is suitable for players aged 9 and above.

How often is CD2: TrapMaster updated?

CD2: TrapMaster was last updated on July 19, 2024, with version 1.0. Further update frequency is not specified but it was recently released.

Can I play CD2: TrapMaster offline?

The description does not explicitly state whether CD2: TrapMaster can be played offline. However, its focus on procedural generation and base defense suggests it may be playable without a constant internet connection.

What makes CD2: TrapMaster replayable?

CD2: TrapMaster offers extensive replayability through its procedural generation system, which creates different bases each time. The variety of over 100 traps and skills, combined with 45 unique enemies and events, also contributes to diverse gameplay experiences.