add gp120 animation?
I think it would be helpful to add a little animation showing how gp120 changes shape after it bonds with CD4, which allows it to bind to coreceptors.
Suggestion
In the game, all cells infected with HIV die though in reality that is not always the case. Some cells become “virus producing factories” that keep producing more and more virions. To make the game more realistic and to add another element, once a player collected enough points maybe in a specified amount of time, the player could unlock one of these “factories”, making it easier to produce more virions. This could be another level.
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great game! add more levels!
I found this game very fun and informative, but would love to see potentially another level added about the specifics of transcription (how single stranded RNA is copied to produce double stranded DNA) and then how that becomes integrated into the host cell’s DNA. This could be a great way to learn about base pairing as well as how HIV DNA moves from the cytoplasm to the nucleus and integrates.
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Tang: Great game! Fun graphics
I would suggest adding a time clock below noting that in real life, the replication of HIV viruses operates on a different timeframe and different scale as the one played in the game. An added observation of HIV proliferation and how it operates in a real life from a dormant to active stage.
CCR5 evolution to CXCR4
I think a good improvement for this simulation could be to have some kind of progression in the co-receptor infection process. Right now, from level 1 it feels as though CCR5 and CXCR4 co-receptors are being infected at the same rate when, in reality, HIV evolves to recognize CXCR4 cells after originally infecting CCR5 co-receptors. Since this is an important step in the evolution of HIV to AIDS, I think it would be important to include in the simulation.
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