Choice of Rebels: Uprising

Choice of Rebels: Uprising

Revolt Against the Blood Mages

147 ratings
59 reviews
$7.99
With Ads

Price history


Details

  • Released
  • Updated
  • November 8, 2017
  • January 8, 2026

Features

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Choice of Rebels: Uprising screenshot #2 for iPhone
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Choice of Rebels: Uprising screenshot #5 for iPhone
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About

Lead a rebellion against an oppressive empire and its blood mages in this expansive text-based fantasy novel. Your choices shape the narrative as you recruit outlaws, survive harsh winters, and fight for freedom. Forge alliances, master arcane arts, and discover romance on your path to revolution.

Text-based interactive novel
Choice-driven narrative
Character customization (gender, orientation, background)
Multiple leadership roles
Arcane magic and combat
Romance options
Manage outlaw band
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What users say

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What's New in Choice of Rebels

1.0.9

January 8, 2026

You can now choose a font in the Settings menu. Switch to Helvetica for crisp sans-serif text, or try the OpenDyslexic font, designed against some common symptoms of dyslexia. If you enjoy "Choice of Rebels: Uprising", please leave us a written review. It really helps!

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User reviews

Love this one

You get a choices in the beginning that impact the late game, the story is spectacular, and if you pick the right route them you gain access to magic. There is also a random gen in it to randomly spring up events or even if you do something exactly the same as before the choices you made can have an either or effect. All in all a great game. I’m just curious when the next portion is coming out.
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Best choice of story game so far

I’ve played around 20 of these games and I’d say this is the best one in terms of engagement/immersion, difficult choices, and differences your choices actually make. Well done. I eagerly await the sequel.

Love it

I love interactive adventure stories like this. I finished the first one and it said a second would be out soon but can’t tell if it’s going to happen or not.

Love this game

I am beyond shocked at how much I would fall in love with this game, I am truly lost for words and can’t wait for part 2

Phenomenal writing and world building

As someone who has played quite a few choice-driven narratives, I can confidently say that this is without a doubt the best out there. The writing is excellent, the world engaging and interesting; you’d be hard-presses to find another that rivals the quality of Choice of Rebels: Uprising.

Developer apps

User experience

🐞

Reported Bugs

124 issues

Winter events repeat

Bug

Mechanical glitches in key places

Bug

Mules become inaccessible

Bug

Mules not assignable

Bug

Counter updates incorrectly

Bug

Game doesn't fix mule issue

Bug

Exhausted in next battle despite rest

Bug

Game forces skill use artificially

Bug

Chapter reset during play

Bug

Bug when inputting numbers

Bug

Game didn't save progress

Bug

Stuck in unending loop during winter

Bug

No option to move forward or back in storyline

Bug

Storyline/plot inconsistencies

Bug

Successful raid resulted in disbandment and loss of trust

Bug

Some mechanical glitches in key places

Bug

Mules may become inaccessible

Bug

Mules not assignable

Bug

Counter updates incorrectly

Bug

Game doesn't fix mule issue

Bug

Exhausted in next battle despite rest

Bug

Game forces skill use artificially

Bug

Chapter reset during play

Bug

Bug when inputting numbers

Bug

Game didn't save progress

Bug

Stuck in unending loop during winter

Bug

No option to move forward or back in storyline

Bug

Storyline/plot inconsistencies

Bug

Successful raid resulted in disbandment and loss of trust

Bug

Jargon heavy game

Bug

Weird romance options

Bug

RO always woman and attracted to you

Bug

Winter was really long and got boring

Bug

Not sure about playing second installment unless style/approach changed

Bug

Outstanding characters missing

Bug

Memorable characters missing

Bug

Found interesting until winter

Bug

Winter so boring

Bug

After winter stage alright

Bug

Seems unfinished and dull

Bug

Reminded of Banner Saga but without interesting characters and gripping story

Bug

Two schools of COG games: character development vs jargon

Bug

Heavy on jargon

Bug

Stats cemented early, PC doesn't evolve

Bug

Characters hurled at you, forgettable without codex

Bug

Much time spent trying to survive winter, becomes a bore

Bug

Mercifully few checkpoints

Bug

Content doesn't inspire replays

Bug

Two endings found are abrupt

Bug

Didn't care about endings

Bug

Too early to make a final judgment

Bug

Very little indications of who you are

Bug

Not aware of being from another kingdom

Bug

No idea of age

Bug

Words too confusing

Bug

Chucked straight into it with very little help

Bug

Irritating habit of resetting progress to the start of chapter one

Bug

Too many option blunders

Bug

Game didn't save progress

Bug

Stuck in an unending loop during winter

Bug

No option to move forward or back in the storyline

Bug

Fix the food rations

Bug

Storyline/plot inconsistencies that don’t make sense

Bug

Successful raid resulted in disbandment of the rebel group and loss of leader trust

Bug

Fix the storyline blunders

Bug

Develop more complex characters

Bug

Too many option blunders

Bug

Math focus

Bug

Skip option puts at disadvantage

Bug

Takes away from game

Bug

Less grand moral quandaries

Bug

Standing for anything but banditry

Bug

Interesting characters

Bug

Story doesn’t allow getting to know them

Bug

Winter part goes downhill

Bug

Shallow characters

Bug

Father barely mentioned and fades into background

Bug

Story weak and boring

Bug

Incomplete story

Bug

Slightly off balance

Bug

Forced to travel with children

Bug

Not given proper opportunity for food

Bug

Raiding strategic outposts for food and supplies until after disaster strikes

Bug

Combat combined with strategy threw for a loop

Bug

Intelligence builds seem underpowered

Bug

Difficulty of achieving good outcomes tips toward too hard to be fun

Bug

Notable rebels popped up unexpectedly

Bug

People suddenly knew without much introduction

Bug

Barely knew Ciel at first

Bug

Don't really know who Alira is

Bug

Viable leadership candidate after multiple playthroughs

Bug

Simon/Suzanne and Kalt twins dynamics

Bug

Attraction from gender you aren't attracted to

Bug

Automatically same gender as you aren't attracted to seems forced and wrongheaded

Bug

Player-centric sexuality in a different form that annoys players

Bug

Romance Suzanne without pretending to be gay for male Breden

Bug

Romance dynamics interesting enough on their own

Bug

Straight/gay away twist

Bug

Elery romance option not available until future installments

Bug

Breden's reaction to crush and best friend together

Bug

One-sided crush on MC

Bug

Option reflecting choice to intervene early in harrowing

Bug

Spice up Zvad dialogue

Bug

Jargon heavy game

Bug

Weird romance options

Bug

RO always woman and attracted to you

Bug

Winter was really long and got boring

Bug

Not sure about playing second installment unless style/approach changed

Bug

Outstanding characters missing

Bug

Memorable characters missing

Bug

Found interesting until winter

Bug

Winter so boring

Bug

After winter stage alright

Bug

Seems unfinished and dull

Bug

Reminded of Banner Saga but without interesting characters and gripping story

Bug

Two schools of COG games: character development vs jargon

Bug

Heavy on jargon

Bug

Stats cemented early, PC doesn't evolve

Bug

Characters hurled at you, forgettable without codex

Bug

Much time spent trying to survive winter, becomes a bore

Bug

Mercifully few checkpoints

Bug

Content doesn't inspire replays

Bug

Two endings found are abrupt

Bug

Didn't care about endings

Bug

Requested Features

8 requests

Next portion/sequel release

Feature

Cheat system (money, influence, stats)

Feature

Lower price point

Feature

More romance options

Feature

More character backgrounds

Feature

More interactions with romance options

Feature

Dark mode option

Feature

Advanced analytics dashboard

Feature

FAQ

What is Choice of Rebels: Uprising?

Choice of Rebels: Uprising is a 637,000-word interactive fantasy novel where your decisions profoundly impact the story. It is entirely text-based, relying on your imagination rather than graphics or sound.

What kind of choices can I make in the game?

You can choose your character's gender, sexual orientation, and background (renegade, aristocrat, or slave). You'll also decide how to lead your outlaw band, whether as a mage, general, or mystic priest, and how to approach reforming or creating a religion.

Is this game free to play?

The application is free to download and play, but it does contain in-app purchases. These purchases may offer additional content or ways to enhance your gameplay experience.

What platforms is Choice of Rebels: Uprising available on?

While specific platform details are not provided in the description, this is a mobile application, suggesting it is available on iOS and Android devices. The text-based nature means it requires minimal system resources.

What are the main goals in Choice of Rebels: Uprising?

The primary goal is to lead a revolt against the oppressive Hegemony and its blood mages. This involves surviving the first winter, recruiting allies from various social classes, defeating enemy forces, and potentially finding romance among your fellow rebels.